zigself
zig
zigself | zig | |
---|---|---|
2 | 818 | |
143 | 30,946 | |
- | 3.7% | |
8.4 | 10.0 | |
about 2 months ago | 5 days ago | |
Zig | Zig | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zigself
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0.11.0 Release Notes
I don't know about "daily" right now (I've had to take a break due to obligations), but I'm working on a modern implementation of the Self programming language with actor capabilities: https://github.com/sin-ack/zigself
It's nowhere near usable yet, but Zig has been a joy to work with for over a year, and I can definitely see myself using it for a big piece of software.
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Erlang's not about lightweight processes and message passing
> Creating a language with the feel of a lisp, the environment of Smalltalk, and the concurrency of Erlang has been my dream for a long time.
I'm trying to eventually accomplish something like this: https://github.com/sin-ack/zigself
It's an implementation of the Self programming language in Zig, with an actor model inspired by Erlang.
The main thing to realize is that Lisp and Smalltalk are very much symmetrical in terms of structure. There is no real distinction between the two other than syntax and basic computation unit (closures vs. objects). And even closures can be used as objects and vice versa.
That only leaves the concurrency model. I have a basic implementation of actors using objects as the "context". It still has a long way to go to reach the supervisor tree model of Erlang, but interestingly enough, the ideas in the article are reflected here heavily; behaviorism is at the core of Self.
zig
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Show HN: I made a better Perplexity for developers
It's "Zig" not "Zag". https://ziglang.org/ Zig is under heavy development, but there's a single page https://ziglang.org/documentation/0.12.0/ that is a reasonably comprehensive source of truth about the current state of the language.
- The search for easier safe systems programming
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
What are some alternatives?
zeroman
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
zig-gorillas - A clone of the classic QBasic Gorillas written in the Zig programming language
Odin - Odin Programming Language
armstrong-distributed-systems - Notes on how we potentially could build reliable, scalable and maintainable computer systems.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
gale - Strongly-typed, minimal-ish, stack-based development at storm-force speed.
rust - Empowering everyone to build reliable and efficient software.
MiniPixel - A tiny pixel art editor
go - The Go programming language
letlang - Functional language with a powerful type system.
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!