ziglyph
v-mode
ziglyph | v-mode | |
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5 | 89 | |
207 | 57 | |
- | - | |
6.7 | 0.0 | |
7 months ago | over 1 year ago | |
Zig | Emacs Lisp | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ziglyph
- What are your favorite utility libraries?
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Failing to Learn Zig via Advent of Code
> My big problem with Zig is that Andrew Kelley is promising a lot of features, but doesn't really deliver much.
Have you, like, seen the release notes for 0.9.0?
https://ziglang.org/download/0.9.0/release-notes.html
> Zig still can't proper handle UTF-8 strings [1] in 2022
There's plenty of discussion on the subject in basically every HN thread about Zig: the stdlib has some utf8 and wtf validation code, ziglyph implements the full unicode spec.
https://github.com/jecolon/ziglyph
You might not like how it's done, but its factually incorrect to state that Zig can't handle unicode.
> In a `recent` interview[2], he claims that Zig is faster than C and Rust, but he refers to extremely short benchmarking that has almost no value in the real world.
From my reddit reply to this same topic:
This podcast interview might not be the best showcase of the practical implications of Zig's take on safety and performance. If you want something with more meat, I highly recommend Andrew's recent talk from Handmade Seattle, where he shows the work being done on the Zig self-hosted compiler.
https://media.handmade-seattle.com/practical-data-oriented-d...
Lots of bit fiddling that can't be fully proven safe statically, but then you get a compiler capable of compiling Zig code stupidly fast, and that's even without factoring in incremental compilation with in-place binary patching, with which we're aiming for sub-millisecond rebuilds of arbitrarily large projects.
> The ecosystem for zig is insignificant now and a stable release would help the language.
I hope you don't mind if we don't take this advice, given the overall tone of your post.
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Resizable string in Zig?
For Unicode text processing you can take a look at Ziglyph https://github.com/jecolon/ziglyph and for a sample UTF-8 string structure, Zigstr https://github.com/jecolon/zigstr . (bias alert: I'm the author of both. :^D )
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Maintain It with Zig
Agreed, and Zig also has a lib for that as well:
https://github.com/jecolon/ziglyph/
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Unicode data file compression: achieving 40-70% reduction over gzip alone
Yes, sorry about that - I omitted a bit of that information for brevity.
If you want to play with allkeys.txt (which is by far much more sequential, simpler data than UnicodeData.txt) then you only need to remove the non-NFD strings (since the Unicode Collation Algorithm's first step requires you to decompose the string's code points to canonical NFD form), that removes ~2,000 entries.
The full file parser code, which strips those out and other useless information like comments and version information can be found here: https://github.com/jecolon/ziglyph/blob/main/src/collator/Al...
If you want to play around with UnicodeData.txt (which is less sequential, more complex data) then only two fields are used (the code point and decomposition field), and only records where the second field is not empty (the full decomposition type name in angle brackets is not needed, only whether it is or is not there is important.)
The full parser code for that file can be found here: https://github.com/jecolon/ziglyph/blob/main/src/normalizer/...
Hope that helps!
v-mode
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Things I've learned about building CLI tools in Python
Fingers crossed for vlang[0]. It's like golang with better types and more syntactic sugar. Feels like a proper upgrade from Python.
I really hope they succeed.
[0]: https://vlang.io/
- Ask HN: Who is developing a programming language that compiles to C?
- The V Programming Language 0.4
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Ah, Go, with its simple and straightforward syntax, where things just make sense (most of the time, before generics were added)
And again a No true Scotsman. If that's the kind of attitude you have towards languages, you'll appreciate V infinitely more than you might be appreciating Rust. After all, it offers better solutions than Rust, like autofree, they just aren't there yet :)
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Why is Vlang's autofree model not more widely used?
I discovered VLang today. It's an interesting project.
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Seed7 version 2023-05-29 released on GitHub and SF
According to their own benchmarks, Seed7 can run faster than C (it compiles to C, but it's entirely possible the emited code is better optimized than a human could write directly in C)... it doesn't have a GC BUT manages memory automatically (I didn't really follow the explanation in the FAQ, something about automatically freeing variables that go out of scope and keeping only one reference around?)... that's like a current pipe dream for language designers! From https://vale.dev/ to https://vlang.io/, no one has pulled that off yet, to my knowledge... has Seed7 done that all those years ago?!
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Eggcellent Adventure - announcement
Help V programming language to gain more popularity and show to game development community that this is a good language for game development
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As a Go developer, I’m surprised Crystal isn’t more popular
Try http://vlang.io
- Go superset
What are some alternatives?
zig-string - A String Library made for Zig
Odin - Odin Programming Language
zigstr - Zigstr is a UTF-8 string type for Zig programs.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
RIIR - why not Rewrite It In Rust
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
dmd - dmd D Programming Language compiler
arocc - A C compiler written in Zig.
Vale - Compiler for the Vale programming language - http://vale.dev/
mach - zig game engine & graphics toolkit
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io