zig_learn_opengl VS cosmic

Compare zig_learn_opengl vs cosmic and see what are their differences.

zig_learn_opengl

Follow the Learn-OpenGL book using Zig (by craftlinks)

cosmic

A platform for computing and creating applications. (by fubark)
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zig_learn_opengl cosmic
1 8
65 315
- -
1.7 3.5
about 1 year ago about 1 year ago
Zig Zig
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zig_learn_opengl

Posts with mentions or reviews of zig_learn_opengl. We have used some of these posts to build our list of alternatives and similar projects.

cosmic

Posts with mentions or reviews of cosmic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-04.
  • Zig is becoming more production-worthy - zigmonthly
    6 projects | /r/stephentest | 4 Jul 2022
    What if you could develop native applications in JavaScript or WASM, with a runtime that is not Electron? Cosmic is one answer to that, and a project to keep an eye on for sure:
  • 3D Animation and Dynamic Lighting
    1 project | /r/Zig | 23 Jun 2022
    You can play with the demo by running the example code here: https://github.com/fubark/cosmic/blob/master/graphics/examples/3d.zig
  • Updates to Cosmic Graphics, Text, UI.
    2 projects | /r/Zig | 24 May 2022
    Example can be found at https://github.com/fubark/cosmic/blob/master/ui/examples/text_demo.zig
  • UI Engine in Zig
    2 projects | /r/Zig | 6 May 2022
    Definitely want to target Vulkan/Metal/DirectX. Also would like to support WebGPU when it's ready. The drawing is conveniently abstracted away in https://github.com/fubark/cosmic/blob/master/graphics/src/graphics.zig
  • Polygon Tessellator in Zig
    1 project | /r/Zig | 20 Apr 2022
    The demo app is at https://github.com/fubark/cosmic/blob/master/tools/visual-tess.js and the zig implementation is at https://github.com/fubark/cosmic/blob/master/graphics/src/tessellator.zig
  • A runtime for Javascript built with Zig and V8.
    1 project | /r/Zig | 16 Feb 2022
    I have been working on a general purpose runtime for JS. It's at a point where it's functional on linux/macos/windows with examples including a fun paddle ball game. https://github.com/fubark/cosmic
  • 2D Graphics Lib for UI/games
    1 project | /r/Zig | 5 Dec 2021

What are some alternatives?

When comparing zig_learn_opengl and cosmic you can also consider the following projects:

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

cosmic - Computer Operating System Main Interface Components

bun - A fast all-in-one JavaScript runtime [Moved to: https://github.com/oven-sh/bun]

ziglua - Zig bindings for the Lua C API

mach - zig game engine & graphics toolkit

zigimg - Zig library for reading and writing different image formats

zig_vulkan - Toying with vulkan and zig

fundude - Gameboy emulator: Zig -> wasm

bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one

zigtoys - All about Zig + WASM and seeing what we can do