zig-args
Simple-to-use argument parser with struct-based config (by ikskuh)
zgl
Zig OpenGL Wrapper (by ziglibs)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zig-args
Posts with mentions or reviews of zig-args.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Args parser that supports subcommands?
Another arg parser is https://github.com/MasterQ32/zig-args but it doesn't have explicit support for subcommands either.
zgl
Posts with mentions or reviews of zgl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-24.
-
How do I pass strings to [*c]const [*c]const u8?😕
I want to load shader files using @embedFile(), and pass them to Zgl (https://github.com/ziglibs/zgl) .shaderSource(). That takes a [c]const [c]const u8, which is equivalent to a 2d array of u8.
-
Example of using ZGL and mach-glfw?
I want to try using ZGL and mach-glfw and I just can't get it to work.
-
How do I link static library?
...but I sort of don't know how do these things properly. Here's my main.zig file (please note that I'm also using zwl and zgl here)...
What are some alternatives?
When comparing zig-args and zgl you can also consider the following projects:
zig-clap - Command line argument parsing library
wren-zig - wren bindings for zig
microzig - Unified abstraction layer and HAL for several microcontrollers
zig-win32 - Bindings for win32, with and without WIN32_LEAN_AND_MEAN
zig-network - A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
fastfilter - fastfilter: Binary fuse & xor filters for Zig (faster and smaller than bloom filters)
capy - 💻Build one codebase and get native UI on Windows, Linux and Web
mach-glfw - Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
libepoxy - Epoxy is a library for handling OpenGL function pointer management for you
ZWL - Zig Windowing Library