yPokeStats
yPokeStats is a LUA script used to display information about Pokemon games. It can be used with GBC/GBA/NDS emulators that support LUA scripts. (by yling)
haproxy-auth-request
auth-request allows you to add access control to your HTTP services based on a subrequest to a configured HAProxy backend. (by TimWolla)
yPokeStats | haproxy-auth-request | |
---|---|---|
1 | 2 | |
19 | 147 | |
- | - | |
0.0 | 4.4 | |
over 1 year ago | 6 months ago | |
Lua | Lua | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yPokeStats
Posts with mentions or reviews of yPokeStats.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-27.
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My LUA script (Gen 1-5)
It's available on Github : https://github.com/yling/yPokeStats Current release: 0.2, still in development
haproxy-auth-request
Posts with mentions or reviews of haproxy-auth-request.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-05.
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Lua Capture The Response Code Of A Request?
I've followed the HAProxy example for Lua-based auth server (https://bl.duesterhus.eu/20180119/).
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How-to: OPNsense + HAProxy + Multi-LUA
A lot of the more advanced HAproxy configs for SSO (think Authelia for example) require the use of Lua scripts which would be fine, but the scripts themselves need to reference OTHER scripts. For example haproxy-auth-request requires the use of haproxy-lua-http which needs to reference a JSON library such as json.lua. You usually will see statement such as local http = require("haproxy-lua-http") which indicates our script very explicitly is looking for that other script.
What are some alternatives?
When comparing yPokeStats and haproxy-auth-request you can also consider the following projects:
gsclua - Lua scripts for GSC games
haproxy-lua-http - Simple Lua HTTP helper && client for use with HAProxy.
2Take1-Moist-Script - GTAV Script for 2Take1's lua Engine by -IN2-Moist-
json.lua - A lightweight JSON library for Lua
vulscan - Advanced vulnerability scanning with Nmap NSE
plugins - OPNsense plugin collection
betaflight-tx-lua-scripts - Collection of scripts to configure Betaflight from your TX (currently only supported in OpenTx)
mpv-scripts - Scripts written for mpv
luabundler - CLI tool for bundling several Lua files into a single file.
yPokeStats vs gsclua
haproxy-auth-request vs haproxy-lua-http
yPokeStats vs 2Take1-Moist-Script
haproxy-auth-request vs json.lua
haproxy-auth-request vs vulscan
haproxy-auth-request vs plugins
haproxy-auth-request vs betaflight-tx-lua-scripts
haproxy-auth-request vs mpv-scripts
haproxy-auth-request vs luabundler