xmake
NanoGUI
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xmake | NanoGUI | |
---|---|---|
163 | 9 | |
8,755 | 4,532 | |
3.1% | - | |
10.0 | 0.0 | |
4 days ago | 12 months ago | |
Lua | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xmake
- Cpp2 and cppfront – An experimental 'C++ syntax 2' and its first compiler
- An Introduction to Modern CMake
-
How to Structure C Projects: These Best Practices Worked for Me
In recent times I prefer Xmake[0] to CMake.
[0] https://xmake.io
- xmake: Fast and lightweight build tools with dependency package integration
- Xmake v2.8.5 released, Support for link sorting and unit testing
- Xmake v2.8.3 Released, Improve Wasm and Support Xmake Source Debugging
- Xmake v2.8.2 Released, Official package repository count over 1k
- Xmake v2.8.1 Released, Lots of Detailed Feature Improvements
NanoGUI
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
NanoGUI
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What is the fastest and easiest way to do GUI?
With 2.5 days you probably don't want anything that requires much setup, so Qt is probably a non-starter. You could try this one: https://github.com/wjakob/nanogui, the examples are not the platonic ideal of modern C++ programming, but that also means you don't need much mastery of the language to hammer a program until it has a GUI.
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Ask HN: What was better in the golden age of tech (a.k.a. the grumpy thread)
I've dipped my toes into GUI development just enough to know you can have "simple," or you can have "native," but not both. There are smaller projects like nanogui[0] and microgui[1] out there, but of course they're only as small as they are because they don't use native widgets.
[0]https://github.com/wjakob/nanogui/tree/master/src
[1]https://github.com/ryankurte/micro-gui
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NanoGUI VS nanogui - a user suggested alternative
2 projects | 12 Feb 2022
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C++ dev having trouble finding what ui toolkit to use for pet project
### [NanoGUI](https://github.com/wjakob/nanogui)
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In search of a simple GUI library for C/C++
I have only played with this briefly, but after the initial setup NanoGUI seemed pretty intuitive https://github.com/wjakob/nanogui
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Can I sell the application commercially or sell it to another company, if I'm using the open source version of QT?
There's GTK which is all LGPL (ok to dynamic link to) and things like nanogui which is BSD (just attribution).
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Nuklear: A cross-platform GUI library in C
Wondering if this was inspired by Wenzel Jakob's nanogui [0] by any chance. (cz that's what I wanted to do, rewrite nanogui in C, so I don't have to rely on a C++ compiler).
[0] https://github.com/wjakob/nanogui
What are some alternatives?
meson - The Meson Build System
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
cmake-init - The missing CMake project initializer
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
conan - Conan - The open-source C and C++ package manager
nana - a modern C++ GUI library
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
ninja - a small build system with a focus on speed
wxWidgets - Cross-Platform C++ GUI Library
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.