webgpu-blas
wgpu-py
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webgpu-blas | wgpu-py | |
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3 | 5 | |
97 | 371 | |
- | 6.8% | |
4.8 | 8.6 | |
3 months ago | 10 days ago | |
TypeScript | Python | |
MIT License | BSD 2-clause "Simplified" License |
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webgpu-blas
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Chrome Ships WebGPU
Looks like no -- there appears to be no tensor core or similar support and this SGEMM (fp32 matrix multiply) benchmark gets awful results (my laptop gets 330gflops on this when it should be capable of 13000 gflops).
https://github.com/milhidaka/webgpu-blas
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Modern JavaScript:Everything you missed over the last 10 years(ECMAScript 2020)
I think you will be interested to read this article about the future of data programming in JavaScript (http://benschmidt.org/post/2020-01-15/2020-01-15-webgpu/).
I do think that this kind of thing will be able to be built on top of WebGPU (I saw this experimental POC that did so recently: https://github.com/milhidaka/webgpu-blas). The only issue is that since JavaScript doesn't support operator overloading, the code might be a little less readable.
- JavaScript for Data Science
wgpu-py
- Pygfx/wgpu-py: Next generation GPU API for Python
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I'm working on techno audio-visuals using Ableton & Javascript
If you've a Python background, I might suggest checking out something like https://github.com/pygfx/wgpu-py
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Chrome Ships WebGPU
FYI you can already use webgpu directly in python, see https://github.com/pygfx/wgpu-py for webgpu wrappers and https://github.com/pygfx/pygfx for a more high level graphics library
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I've just started mixing shaders with Pygame and got some great results
This reminds me of another Python GPU project, bringing in WebGPU shaders.
https://github.com/pygfx/wgpu-py
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Unifying the CUDA Python Ecosystem
Somewhat related, I’ve built compute shaders using wgpu-py:
https://github.com/pygfx/wgpu-py
You can define any compute shader you like in Python, with the data types, and it compiles it to SPIRV and runs it.
What are some alternatives?
numjs - Like NumPy, in JavaScript
CudaPy - CudaPy is a runtime library that lets Python programmers access NVIDIA's CUDA parallel computation API.
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.
cudf - cuDF - GPU DataFrame Library
SHA256-WebGPU - Implementation of sha256 in WGSL
grcuda - Polyglot CUDA integration for the GraalVM
wgpu-mm
next-auth - Authentication for the Web.
web-stable-diffusion - Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.
icpts - TypeScript implementation of iterative closest point (ICP) for point cloud registration