web-to-desktop-framework-compariso
webusb
web-to-desktop-framework-compariso | webusb | |
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6 | 16 | |
- | 1,371 | |
- | 0.4% | |
- | 4.3 | |
- | 7 months ago | |
Bikeshed | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
web-to-desktop-framework-compariso
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Show HN: I rewrote my Mac Electron app in Rust (app went from 1GB to 172MB)
https://github.com/Elanis/web-to-desktop-framework-compariso...
Electron comes out looking impressive at runtime!
Memory Usage - (Average of runs) Median of difference between system measured free memory before execution and during execution)
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Lazarus Release 4.0
> it's still a far cry from your ~200 Mb Electron hello world.
I think that projects that ship packaged web apps but attempt to use the system native web views where available are really nice, like Wails: https://wails.io/ (so for example, on Windows it would use Webview2, so you don't have to package an entire Chromium install yourself)
Here's a comparison of how the distribution sizes change, Wails in particular also has way faster builds than something like Tauri: https://github.com/Elanis/web-to-desktop-framework-compariso...
That said, I wish we got more native software, or even something like LCL that can target Win32, GTK, Qt or whatever else is available. Sure, writing components that are available on a lot of platforms and work similarly everywhere is a pain for the developers, but I applaud the effort regardless, since the above solutions like Wails don't actually do anything for the memory usage and CPU cycles, whereas native GUI software is better for most apps that don't try to be very interactive.
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Servo in 2024: stats, features and donations
I mean, most OSes already ship with a WebView component that you can use instead of shipping an entire browser runtime.
Wails does that: https://wails.io/
Tauri also does that: https://tauri.app/
That does help with the needed resources quite a bit: https://github.com/Elanis/web-to-desktop-framework-compariso...
Sadly it doesn’t change the memory usage much so the technology is still inherently wasteful, but on a certain level it feels like a lost battle - because web technologies often feel like the choice of least resistance when you want GUI software that will run on a bunch of platforms while not being annoying to develop (from the perspective of your run of the mill dev).
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Neutralinojs – Build lightweight cross-platform desktop apps with JavaScript
I looked into some alternatives a while back [1] and thought Neutralino looked promising except that it doesn't support node modules. I.e. you cannot use the existing ecosystem of node-stuff.
Still, glad there are many options for using web UI to create desktop apps these days.
[1]: Neutralino themselves link to this nice comparison table: https://github.com/Elanis/web-to-desktop-framework-compariso...
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Neutralinojs – Cross-platform desktop application development framework
> but it uses your system's existing browser
According to (1) that is incorrect. It uses WebKitGTK+.
(1) https://github.com/Elanis/web-to-desktop-framework-compariso...
webusb
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WebUSB API for Direct USB Communication
Please refer to the official WebUSB Specification for a complete list of methods and properties.
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I-cant-believe-its-not-webusb: Hacking around lack of WebUSB support in Firefox
>WebUSB and WebSerial are not standards
Yes, they are.
WebUSB: https://wicg.github.io/webusb
WebSerial: https://wicg.github.io/serial/
- Servo in 2024: stats, features and donations
- Show HN: I built an HTML5 RTL-SDR application
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Why are websites requesting access to motion sensors on my desktop?
> WebUSB is actually a W3C open standard.
This is misleading at best. Here’s what the actual spec says <https://wicg.github.io/webusb/>:
> This specification was published by the Web Platform Incubator Community Group. It is not a W3C Standard nor is it on the W3C Standards Track.
It’s an experimental spec by Google (observe the affiliation of the three editors: all Google); Mozilla has adopted a negative position on it <https://mozilla.github.io/standards-positions/#webusb>; WebKit has not remarked upon it.
- How to do dfu from mobile application over usb
- Mozilla and Quad9 both believe in a non-censored, free and open internet. If Sony Music wins a lawsuit against Quad9, this could end up with mass censorship across ALL DNS providers.
- You should probably disable WebUSB and WebBluetooth in Chrome
- Show HN: Postgres WASM
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The baseline for web development in 2022
This is such a lame argument. You want it to be true but have no evidence that it actually is true.
A lot of the Chrome team's "standards" have problems with accessibility, workability on mobile, security[0], privacy[1], or just battery life. Some are neat experiments that are or only will be used in the wild by advertisers to track and identify users.
Because the Safari/WebKit team doesn't have to chase users for revenue like Mozilla does they can afford to be more conservative with what Google "standards" they support. Being able to offer a tighter privacy posture or efficiency is part of the iOS/macOS sales pitch.
[0] https://github.com/WICG/webusb/issues/50
[1] https://www.theverge.com/2021/4/16/22387492/google-floc-ad-t...
What are some alternatives?
web-to-desktop-framework-comparison - An objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
actually-serverless - Dynamic HTTP Endpoints in your Browser
web-nfc - Web NFC
libwdi - Windows Driver Installer library for USB devices
kumo - Wayland Mobile Web Browser
workerd - The JavaScript / Wasm runtime that powers Cloudflare Workers