vshaxe
dts2hx
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vshaxe | dts2hx | |
---|---|---|
1 | 2 | |
323 | 131 | |
1.9% | - | |
7.0 | 0.0 | |
5 days ago | over 1 year ago | |
Haxe | Haxe | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vshaxe
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Haxe 4.2.0 released
For 5 of the targets, debugging the Haxe sources is supported with different VSCode debug adapters (well, JS just uses source maps). If your code is written in a target-agnostic way, you can even switch to a different target with better debugging support temporarily.
https://github.com/vshaxe/vshaxe/wiki/Debugging
Other than that, if really you need to debug some target-specific issue on a target without debugging support, there's usually still the option of debugging the generated code.
dts2hx
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Graphql transpiration to haxe?
Not a general solution, but if you target Javascript you can generate Typescript typing and convert them over to Haxe externs.
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Haxe 4.2.0 released
"there’s no equivalent project to DefinitelyTyped" - no, but these days you can auto-convert those TS type definitions to Haxe externs automatically! :)
https://github.com/haxiomic/dts2hx
What are some alternatives?
ldtk - Modern, lightweight and efficient 2D level editor
circle - The compiler is available for download. Get it!
haxe-react - Haxe-React #next: preparing for 2.0.0
circle - A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)
hxcpp - Runtime files for c++ backend for haxe
WKHTMLToPDF - Convert HTML to PDF using Webkit (QtWebKit)
haxe-language-server - Language Server Protocol implementation for the Haxe language
flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL
graphql-hx - A set of tools for using GraphQL in Haxe and target programming languages / runtime.
vector-math - Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all