vscode-python
STL
vscode-python | STL | |
---|---|---|
77 | 154 | |
4,232 | 9,791 | |
1.0% | 1.7% | |
9.6 | 9.7 | |
2 days ago | 4 days ago | |
TypeScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vscode-python
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The Weirdest Bug I've Seen Yet
Ah, Chrome and slow spinners.
Python tests were taking ages on VSCode due to an SVG spinner:
https://bugs.chromium.org/p/chromium/issues/detail?id=103626...
https://github.com/microsoft/vscode-python/issues/9216
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Integrated terminal doesn't work when running a single line of Python code
It seems to be a problem caused by the new version of the Python extension. Here is a GitHub link for you to follow up.
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How to Setup VSCode for C/C++ Programming (From a Microsoft Software Engineer)
For the python extension, please file your issue here: https://github.com/microsoft/vscode-python/issues
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Should I be switching to VsCode from PyCharm?
There seems to be a focus on feature velocity, and as the big parts start to stabilize (language server stuff, refactoring, extension framework, general UI/UX expectations), I hope we'll see some more attention paid to the default experience. But changing defaults in an ecosystem where users embrace configurability is tough, see the pythonPath fiasco, so I don't know the way forward. Core dev Brett Cannon seems to support the opinionated path for the VSCode Python experience going forward, so we'll see where that takes us.
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Python extension to break long strings
I filed a GitHub report, you can always follow up.
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(Python) Intellisense not autocompleting inherited methods from imported module
Jedi said it had a fix on this post which links to this but isn't that just the Jedi source code showing fixes? The only reference I see in there is " Autocomplete inherited methods when overriding in child class ", but I just want it to autocomplete when typing a method from the parent class on a subclass instance.
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Python 3.3.1 in VScode?
If you still want to use python3.3.1 in vscode, you can submit a report on GitHub to consult the official staff.
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Python intellisense getting slower the further in the file
It works fine on my machine after testing, can you provide your test code and show your personal settings(settings.json)? If you are convinced that this is a problem with python extensions, you can file a report on GitHub.
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"Import "pygame" could not be resolvedPylance" in VS Code
Does this help? Maybe you are opening the workspace at the wrong folder level?
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SQLAlchemy mystery - small code segment showing some (but not all) SQLAlchemy objects are undefined
Actually, it looks like it might be an issue with syntax highlighting ("Intellisense" in MS terminology) in Microsoft VS Code. Here is almost an identical post to mine in their forum.
STL
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Show HN: Logfmtxx – Header only C++23 structured logging library using logfmt
Again, they are barely functional.
MSVC chokes on many standard-defined constructs: https://github.com/microsoft/STL/issues/1694
clang does not claim to be "mostly usable" at all - most papers are not implemented: https://clang.llvm.org/cxx_status.html#cxx20
And gcc will only start ot be usable with CMake when version 14 is released - that has not happened yet.
And, as I mentioned before, IDE support is either buggy (Visual Studio) or non-existing (any other IDE/OS). So you're off to writing in a text editor and hoping your compiler works to a somewhat usable degree. Yes, at some point people should start using modules, I agree, but to advise library maintainers to ship modularized code... the tooling just isn't there yet.
I mean, the GitHub issue is Microsoft trying to ship their standard library modularized, they employ some of the most capable folks on the planet and pay them big money to get that done, while metaphorically sitting next to the Microsoft compiler devs, and they barely, barely get it done (with bugs, as they themselves mention). This is too much for most other library maintainers.
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Cpp2 and cppfront – An experimental 'C++ syntax 2' and its first compiler
Notice that there are in practice three distinct implementations of the C++ standard library. They're all awful to read though, here's Microsoft's std::vector https://github.com/microsoft/STL/blob/main/stl/inc/vector
However you're being slightly unfair because Rust's Vec is just defined (opaquely) as a RawVec plus a length value, so let's link RawVec, https://doc.rust-lang.org/src/alloc/raw_vec.rs.html -- RawVec is the part responsible for the messy problem of how to actually implement the growable array type.
Still, the existence of three C++ libraries with slightly different (or sometimes hugely different) quality of implementation means good C++ code can't depend on much beyond what the ISO document promises, and yet it must guard against the nonsense inflicted by all three and by lacks of the larger language. In particular everything must use the reserved prefix so that it's not smashed inadvertently by a macro, and lots of weird C++ idioms that preserve performance by sacrificing clarity of implementation are needed, even where you'd ordinarily sacrifice to get the development throughput win of everybody know what's going on. For example you'll see a lot of "pair" types bought into existence which are there to squirrel away a ZST that in C++ can't exist, using the Empty Base Optimisation. In Rust the language has ZSTs so they can just write what they meant.
- C++ Specification vs Implementation
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C++23: Removing garbage collection support
Here is Microsoft's implementation of map in the standard library. I think of myself as a competent programmer / computer scientist. I couldn't write this: https://github.com/microsoft/STL/blob/f392449fb72d1a387ac502...
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std::condition_variable wait for (very) long time
Be careful on Windows, the MSVC STL implementation uses the system time, so it can be badly impacted by clock adjustments: https://github.com/microsoft/STL/issues/718
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Compiler explorer: can you use C++23 std lib modules with MSVC already?
Can you provide a link? If it affects import std;, I'd like to add it to my tracking issue.
- Learn to write production quality STL like classes
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MSVC C++23 Update
Do you have a list of the bugs you've filed and their current status, like the one I have for the STL? I saw you mentioned 3 bugs 7 months ago, 2 of which were fixed in 17.6 and the third of which was a duplicate of an active bug ("deducing this" is known to not yet work with modules, which is why we don't define the feature-test macro to claim full support).
- C++/CLI wrap of a C++ class that includes <future> in public header
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Has Boost lost its charm?
Yep. And look at our implementation's name: https://github.com/microsoft/STL
What are some alternatives?
quokka - Repository for Quokka.js questions and issues
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
openvscode-server - Run upstream VS Code on a remote machine with access through a modern web browser from any device, anywhere.
asio - Boost.org asio module
Bracket-Pair-Colorizer-2 - Bracket Colorizer Extension for VSCode
robin-hood-hashing - Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
jupyter - Jupyter metapackage for installation, docs and chat
tracy - Frame profiler
dark - Darklang main repo, including language, backend, and infra
gcc
Poetry - Python packaging and dependency management made easy
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.