universal-pokemon-randomizer-zx
MegaEvolution
universal-pokemon-randomizer-zx | MegaEvolution | |
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151 | 1 | |
525 | 10 | |
- | - | |
3.6 | 0.0 | |
3 months ago | about 7 years ago | |
Java | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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universal-pokemon-randomizer-zx
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I implemented a Ban feature for the Universal Pokemon Randomizer Tool
Ideally this feature gets merged into the actual project over here, but I was too excited to wait for that to happen. But please understand this is an extension of an already fantastic tool called the Universal Pokemon Randomizer ZX.
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After my 7th run, i beat leaf green hardcore randomized nuzlocke.
Want to run my seed? here it is (mirror), this file is to be used with Universal Pokemon Randomizer zx.
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Cheats on Visualboy Advance for Mac
Another tool you could use to get a Yanmega as a starter is Universal Pokemon Randomizer ZX. Even though its main purpose is to randomize roms, you can also use it to just change the starter selection.
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Help with using a randomizer
That guide is outdated. Nowadays, you can open a regular 3ds rom in Universal Pokemon Randomizer ZX, and output either a LayeredFS patch for a real 3ds, or a cxi file for Citra.
- Are the GitHub downloads safe?
- What's the most replayable single-player game you've ever seen (that isn't a roguelike/lite)?
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Randomizing ORAS rom for hacked 3DS
This randomizer supports gen 6 and 7 too I believe
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how do i randomise my pokemon game?
Here is a link for the Randomizer on GitHub.
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Got a couple of fossils in my Ultra Moon Randomizer Nuzlocke and DEAR LORD, what a find :D
https://github.com/Ajarmar/universal-pokemon-randomizer-zx/releases Universal Pokemon Randomizer
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Pokémon Randomizer on Ds Roms
Pokemon Randomizer ZX is a Java app that can randomize anything from Game Boy to 3DS. If you are not able to run Randomizer ZX, you can use this web version which can randomize anything from Game Boy to DS.
MegaEvolution
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Bi-Weekly Questions Thread
Having trouble implementing Mega Evolution into my hack. I'm using this mega system, and everything works as intended when I use megas, but when the opponent uses them the sprite doesn't change. I'm pretty sure the opponent pokemon's stats change. I used the blank pokemon between Celebi and Treeko for my megas, do I need to expand the pokemon and use the new spaces for the megas? Or is there something else I need to do to prevent this.
What are some alternatives?
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer, edited to support the ROM hack Pokémon Gaia Version
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
hgss-shiny-modifier - Python script to modify the Shiny encounter rate in Pokemon HeartGold/SoulSilver for NDS
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
pokeemerald-ex-speedchoice
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
TWiLightMenu - DSi Menu replacement for DS/DSi/3DS/2DS
Pokemon-Rom-Balancer - Balances BST of all Pokemon
polishedcrystal - An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
PokEditor - Multifunctional in-depth editor for Pokémon Gen 4 and 5 game data