unity-azure-pipelines-tasks VS powerplatform-build-tools

Compare unity-azure-pipelines-tasks vs powerplatform-build-tools and see what are their differences.

unity-azure-pipelines-tasks

Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines (by Dinomite-Studios)

powerplatform-build-tools

Power Platform Build Tools automate common build and deployment tasks related to Power Platform. This includes synchronization of solution metadata (a.k.a. solutions) between development environments and source control, generating build artifacts, deploying to downstream environments, provisioning/de-provisioning of environments, and the ability to perform static analysis checks against your solution using the PowerApps checker service. (by microsoft)
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unity-azure-pipelines-tasks powerplatform-build-tools
1 1
118 155
0.0% 10.5%
6.7 8.5
12 days ago 1 day ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-azure-pipelines-tasks

Posts with mentions or reviews of unity-azure-pipelines-tasks. We have used some of these posts to build our list of alternatives and similar projects.
  • CI/CD for unity web projects?
    1 project | /r/Unity2D | 13 Jan 2021
    I had real trouble building a pipeline agent in Azure DevOps. I used Dinomite (https://github.com/Dinomite-Studios/unity-azure-pipelines-tasks) but couldn't get the pipeline to succeed. However, I'm relatively new to CI/CD - you may have more luck than I. The alternative is to build a self hosted agent, and have the build automation preformed by a shell script, passing various parameters to Unity on execution. For this, you'd need to close down Unity before your pipeline executes, or have your build agent hosted elsewhere (on a server or something) where you can install the editor.

powerplatform-build-tools

Posts with mentions or reviews of powerplatform-build-tools. We have used some of these posts to build our list of alternatives and similar projects.
  • Azure Powerapps pipeline
    1 project | /r/azuredevops | 5 Sep 2022
    If you still get issue with powerapps, you can go to https://github.com/microsoft/powerplatform-build-tools/issues to open a new issue.

What are some alternatives?

When comparing unity-azure-pipelines-tasks and powerplatform-build-tools you can also consider the following projects:

test-reporter - Displays test results from popular testing frameworks directly in GitHub

azure-devops-extension-tasks - Pipeline tasks for Azure DevOps Extensions

azure-devops-bicep-task - Simple yet useful Azure DevOps set of tasks that allow to install and run Microsoft Bicep CLI commands in Azure Pipelines

create-pull-request - A GitHub action to create a pull request for changes to your repository in the actions workspace