unitary VS yjs-sqlite-test

Compare unitary vs yjs-sqlite-test and see what are their differences.

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unitary yjs-sqlite-test
2 2
25 20
- -
9.2 2.1
4 days ago about 1 year ago
OpenQASM JavaScript
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unitary

Posts with mentions or reviews of unitary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-01.

yjs-sqlite-test

Posts with mentions or reviews of yjs-sqlite-test. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.
  • CRDT-richtext: Rust implementation of Peritext and Fugue
    17 projects | news.ycombinator.com | 18 May 2023
    I agree that full stack support is the missing pice that's need to make use explode. But I do think the current implementations will get there.

    CRDTs are fairly unique in that you need them to be exposed very close to the front of your stack in order to capture user intent, but you also need support further back in your stack for merging, replication, and querying.

    We have good front end support and there are multiple exciting projects building collaboration servers for them. What I think is missing is support in database, that's what I've been experimenting with (below). If you are building an offline enabled app, having the ability to generate diffs and merge in database enables easy multi document sync.

    Also most general purpose CRDTs are a combination of JSON and XML like data structures, it's useful to be able to query the structures in your database. For example if you build a notes app that supports inline tags, if useful to be able to query and index those from within the XML like structure without having to dump the whole thing out at another layer of your stack.

    Yjs Postgres: https://github.com/samwillis/yjs-pg-test

    Yjs SQLite: https://github.com/samwillis/yjs-sqlite-test

    (These are just early experiments, I'm working on a cleaner shared implementation with support for various SQLite bindings, and better querying)

  • Ask HN: What Are You Working On? (May 2023)
    13 projects | news.ycombinator.com | 1 May 2023
    Day job (contract): Massive overhaul of an antibody workbench for drug discovery.

    Evenings: Building out a concept for a "YSQL" bringing CRDTs (Yjs) to SQLite and Postgres. CRDTs are great for real-time, but also awesome for offline for async collaboration. Using the same CRDT for both front end data structures and backend database merging seems to me to be a good combination. The plan is to build out some simple primitives first, then layer a SQLite (WASM in browser) <-> Postgres sync system on top for local copying and modification of datasets.

    Proof of concepts:

    https://github.com/samwillis/yjs-sqlite-test

    https://github.com/samwillis/yjs-pg-test

What are some alternatives?

When comparing unitary and yjs-sqlite-test you can also consider the following projects:

Manga-Manager - Manga Manager collects useful tools to make managing your manga library easy. (Acts directly on files)

jnigen - Experimental bindings generator for Java bindings through dart:ffi and JNI.

overworld - Open source framework for scalable multiplayer games.

rdom - Server side reactive DOM updates in Ruby

framework - Mayu is a live updating server-side component-based VDOM rendering framework written in Ruby

yjs-pg-test - Test combining yjs and PostgreSQL using plv8 and plv8ify

fugue-bench - Fugue list CRDT implementations and benchmarks

electric - Local-first sync layer for web and mobile apps. Build reactive, realtime, local-first apps directly on Postgres.

pg_crdt - POC CRDT support in Postgres

kons-9 - Common Lisp 3D Graphics Project