toit
qoi
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toit | qoi | |
---|---|---|
15 | 25 | |
1,106 | 6,729 | |
0.5% | - | |
9.7 | 6.3 | |
4 days ago | about 1 month ago | |
Toit | C | |
GNU Lesser General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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toit
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Hey all! ESP32 beginner here, looking for a little advice
It uses toit, a high-level language, and is thus quite easy to learn. At the same time it's an order of magnitude faster than micropython.
- DeviceScript: TypeScript for Tiny IoT Devices
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Open-sourcing a commercial product
We have been faced with the same question and decided to open-source pretty much all of our product (https://github.com/toitlang/toit).
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Rust on Espressif chips – 2023 Roadmap
I also really like MicroPython! Having said that, I have been working on an alternative to it for a number of years now -- primarily to provide a more robust and performant high-level alternative to C and Rust on the ESP32-family of chips:
https://github.com/toitlang/toit
I'd love to pick your brain and fully understand your experience with MicroPython. I've been doing programming languages for a number of years now, and I find that it is incredibly useful to understand what developers appreciate (and dislike) about the available stacks.
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ESP32 Buyer’s Guide: Different Chips, Firmware, Sensors
Thank you for the mention!
I have been working on the Toit language for the ESP32 for a number of years now -- and it has been an enjoyable challenge to build an open source stack capable of supporting live reloading on a micro-controller that can run for years on batteries.
https://github.com/toitlang/toit
- Running Advent of Code on a $2 microcontroller
- What languages can I use with the esp32?
- Show HN: Micro-Services on Micro-Controllers
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Toit – A Language Designed for Microcontrollers
We use it for some of our tools, so it's possible (and works nicely). Our LSP server was initially written in Toit: https://github.com/toitlang/toit/tree/master/tools/lsp/serve...
- QOI – The “Quite OK Image Format” for fast, lossless image compression
qoi
- CPNG, a backwards compatible fork of PNG
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Ethically Sourced Lena Picture
Her request is politely-phrased and reasonable. I don't think there's a legal or ethical issue, but respecting the wishes of others when it costs nothing is just kindness.
However, the way that some have seized on it, and then interacted with others in their communities is ... neither polite nor reasonable.
e.g. https://github.com/phoboslab/qoi/issues/35
- PSA: Use ZopfliPNG to compress your PNG assets
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The most famous picture used as a standard in computer science is nudes from Playboy!
How do you know it's not a problem for the people who work with computer vision? Let's take this for example - sure, the request itself was presented very unprofessionally, but this is still an example of someone in a computer vision-adjacent field stating in no uncertain terms that they have a problem with the image.
- What’s the best lossless image format?
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At one company I worked at only one thing mattered: the yearly bonus
Yes. Without a supporting statement, it's ad hominem. But I provided a supporting statement.
This is the issue I'm taking about: https://mobile.twitter.com/richgel999/status/146443578680850...
Which links to here: https://github.com/phoboslab/qoi/issues/35
Where everyone agrees, yes, the image should be removed. They didn't know about its history. Would he please stop being a gigantic asshole about it.
So if that's not blowing things out of proportion, I don't know what is.
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QOI – The Quite OK Image Format
I don't know about CUDA, however I've made an AVX2 based encoder a few months ago : https://github.com/phoboslab/qoi/pull/143
I intend to create an AVX2 based decoder but I had absolutely no time to work on side projects in the past three months.
You might also want to take a look at this streaming encoder if you want to encode large files with a tiny memory footprint : https://github.com/MKCG/php-qoi/blob/main/src/FFI/lib/qoi.c
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This is huge: GameMaker Studio 2 now uses QOI image format for textures!
Not only does compression improve this situation today, but using QOI means improvements may continue to come over time. QOI is a very new, open source image format, and that's already proving to be an advantage. By itself, QOI compression is pretty weak, but YoYoGames have forked it and worked in BZ2 compression to surpass the old PNG format. As QOI itself improves and as YoYoGames continues to work on it, it's almost guaranteed that we'll see the compression ratio in GameMaker get better over time.
- QOI – The “Quite OK Image Format” for fast, lossless image compression
What are some alternatives?
beartype - Unbearably fast near-real-time hybrid runtime-static type-checking in pure Python.
PNG-spec - Maintenance of the PNG specification
toit-color-tft
libjxl - JPEG XL image format reference implementation
advent-of-code-2021 - My solutions for the https://adventofcode.com puzzles (2021) 🎄🎅
Zpng - Better lossless compression than PNG with a simpler algorithm
adventofcode - My solutions to the Advent of Code challenges
fpng - Super fast C++ .PNG writer/reader
adventofcode - Advent of Code Repo for Zach Attakk
qoi2-bikeshed - "Quite OK Image" version 2 discussions
advent_of_code - Solutions to programming puzzles on Advent of Code
qoi - A rust implementation of the “Quite OK Image” format for fast, lossless image compression