tiny_x64 VS demostuff

Compare tiny_x64 vs demostuff and see what are their differences.

tiny_x64

An ELF executable in 112 bytes (by colatkinson)
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tiny_x64 demostuff
1 1
0 10
- -
10.0 10.0
over 4 years ago over 6 years ago
Assembly C
The Unlicense -
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tiny_x64

Posts with mentions or reviews of tiny_x64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-12.
  • Tiny ELF Files: Revisited in 2021
    2 projects | news.ycombinator.com | 12 Oct 2021
    Funnily enough, I tried the same thing a while back [0], and got basically the same minimum size (112 bytes in my case). Though it's not nearly as impressive as the article, since all mine did was _exit(42).

    I suppose I have no choice but to spend a few hours to try and shave off a couple more bytes now.

    [0]: https://github.com/colatkinson/tiny_x64

demostuff

Posts with mentions or reviews of demostuff. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-12.
  • Tiny ELF Files: Revisited in 2021
    2 projects | news.ycombinator.com | 12 Oct 2021
    I had a go at this myself a few years ago [0]. But I wanted a dynamically linked ELF instead of a static one so that I could load SDL, OpenGL, etc. That requires extras like a DYNAMIC section which takes up quite a bit more space.

    I ended up at 728 bytes without any self-extracting techniques. It played a nice animation though.

    I have not tested it recently, I expect it won't run any more as it used "bad things", like relying on ecx having a specific value when the program started, but the ideas should still be relevant.

    [0]: https://github.com/baines/demostuff