tigerbeetle
OkHttp
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tigerbeetle | OkHttp | |
---|---|---|
45 | 43 | |
7,059 | 45,243 | |
45.8% | 0.4% | |
9.9 | 9.5 | |
1 day ago | 3 days ago | |
Zig | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tigerbeetle
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Redis Re-Implemented with SQLite
I'm waiting for someone to implement the Redis API by swapping out the state machine in TigerBeetle (which was built modularly such that the state machine can be swapped out).
https://tigerbeetle.com/
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The Fastest and Safest Database [video]
I fully agree with what Prime says at the end - Joran has really set a new bar here for all future database presentations.
Hearing that the entire TigerBeetle domain logic lives in a single file [0] (and is intended to be pluggable for other OLTP use cases!) makes it 1000% more tempting to spend the weekend getting up to speed with Zig.
[0] https://github.com/tigerbeetle/tigerbeetle/blob/main/src/sta...
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Building a Scalable Accounting Ledger
Why would you want to build your own accounting ledger from scratch? Accounting is a completely new domain for most engineers, and TigerBeetle (https://tigerbeetle.com/) already solves this problem.
- Tiger Style
- Tigerbeetle's Storage Fault Model
- Factor is faster than Zig
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The Raft Consensus Algorithm
Maelstrom [1], a workbench for learning distributed systems from the creator of Jepsen, includes a simple (model-checked) implementation of Raft and an excellent tutorial on implementing it.
Raft is a simple algorithm, but as others have noted, the original paper includes many correctness details often brushed over in toy implementations. Furthermore, the fallibility of real-world hardware (handling memory/disk corruption and grey failures), the requirements of real-world systems with tight latency SLAs, and a need for things like flexible quorum/dynamic cluster membership make implementing it for production a long and daunting task. The commit history of etcd and hashicorp/raft, likely the two most battle-tested open source implementations of raft that still surface correctness bugs on the regular tell you all you need to know.
The tigerbeetle team talks in detail about the real-world aspects of distributed systems on imperfect hardware/non-abstracted system models, and why they chose viewstamp replication, which predates Paxos but looks more like Raft.
[1]: https://github.com/jepsen-io/maelstrom/
[2]: https://github.com/tigerbeetle/tigerbeetle/blob/main/docs/DE...
- Fastest Branchless Binary Search
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CWE Top Most Dangerous Software Weaknesses
> There is no reason to use a memory unsafe language anymore, except legacy codebases, and that is also slowly but surely diminishing. I'm still yet to hear this amazingly compelling reason that you just need memory unsafe languages. In terms of cost/benefits analysis, memory unsafety is literally all costs.
Tell that to the authors of new memory unsafe languages (like Zig) and creators of new project in those languages (like https://tigerbeetle.com) :(
- Problems of C, and how Zig addresses them
OkHttp
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Consuming and Testing third party API's using Spring Webclient
We will use Square’s Mock Webserver to spin up a mock server which we can use to simulate real api's request to the get coffee endpoint.
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Chat with any GPT right through your favorite text editor
OkHttp Documentation
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Is there a server simulator available for testing API endpoints with low code or no code configuration?
mockwebserver -> https://github.com/square/okhttp/tree/master/mockwebserver
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Do you use OkHttp with custom maxRequestsPerHost or maxIdleConnections?
I searched in the OkHttp GitHub project for an advice on which values may be suitable for Android apps nowadays but found no answers (only this old issue which does not help). Since we share a single OkHttp client Singleton for all our retrofit APIs and even Coil, I wonder if the default 5 maxRequestsPerHost is really enough.
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Introduction to HTTP Multipart
You can technically add a Content-Length header for each part. It's not forbidden by the RFC, but nor is it common. It caused [problems](https://github.com/square/okhttp/issues/2138) for OkHttp, and they eventually removed it. Might be fine for internal-only use, though.
Boundaries are a lot like UUIDs, and rely on the same logic. When generating random data, once you have enough bits, the odds are against that sequence of bits ever having been generated before in the universe.
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Introducing Bld: A New Pure Java Build System
Lets be specific. This is the gradle build file for Squares okhttp client library. How exactly would your bld tool "predict" or "help" with all the parameters needed? There is no need to be defensive. Replace those large build files with your own, show where your approach is better and then understanding will lead to better solutions.
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[HELP] Add a dependency in IntelliJ
And adding to that: The asynchttpclient library is just a thin wrapper around OkHttp3, so it might be easier to just go with that instead: https://square.github.io/okhttp/
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What stack to use for app with functionality like event calendar?
Retrofit in combination with OkHttp for fetching data from server (which hopefully already exists)
- Generate Kotlin client for a complex web API
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Modern Android Development in 2023
OkHttp
What are some alternatives?
LevelDB - LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
unirest-java - Unirest in Java: Simplified, lightweight HTTP client library.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Async Http Client - Asynchronous Http and WebSocket Client library for Java
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Netty - Netty project - an event-driven asynchronous network application framework
reshade - A generic post-processing injector for games and video software.
Retrofit - A type-safe HTTP client for Android and the JVM
rafiki - An open-source, comprehensive Interledger service for wallet providers, enabling them to provide Interledger functionality to their users.
Android Volley
Box2D - Box2D is a 2D physics engine for games
gRPC - The Java gRPC implementation. HTTP/2 based RPC