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tezos
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Dear bakers & node operators, a new release candidate version of Octez (v15.0~rc1) is now available.
Appears to be a know known issue, being worked on: https://gitlab.com/tezos/tezos/-/issues/4005
- Trias = totally BS non-sense project
- FreshTezos Sunsets. Please re-delegate
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Welcome to Jakarta!
Another tutorial for the Tezos Dev Docs is in the works, and should land soon (tezos!5058)
- Every link DEVs interested on Tezos should know
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What is an example of a good, modern OCaml codebase that I can learn from?
https://gitlab.com/tezos/tezos they have a good on onboarding doc too
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What is the best way to run a node and bake?
If the packages don't work for you, you can download a pre-compiled binaries archive
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Optimistic rollup - huge potential for integration with solidity contracts outside of the Tezos ecosystem or not really?
I'm far from an expert, but check this out: https://gitlab.com/tezos/tezos/-/milestones/47 "Users will be able to run unmodified (or with minimal changes) code of smart contracts (either Michelson or Solidity) inside optimistic rollups at much larger speed than on L1." Does this imply that smart contracts from the Eth dimension (Solidity) could be integrated easily to Tezos somehow? Would love to hear devs on this.
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Hangzhou: what to expect and Tenderbake Block time confusion
Global Table of Constants
- Tezos in-process upgrade bringing timelock for MEV protection, views for efficient internal contract calls, and caching for even lower gas costs. Next upgrade by EOY to swap consensus for fast deterministic finality, and possibly optimistic rollups!
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
What are some alternatives?
flow - Adds static typing to JavaScript to improve developer productivity and code quality.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
multisig-timelock - A multisig and timelock contract and CLI for Tezos
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
ledger-app-tezos - Ledger app for Tezos
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
tezos-baking - Tools to ease a bakers life
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
morley
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
hicdex
love - LÖVE is an awesome 2D game framework for Lua.