tree
base
tree | base | |
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3 | 3 | |
14 | 6 | |
- | - | |
7.6 | 8.4 | |
about 1 month ago | about 1 month ago | |
TypeScript | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tree
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Why does Rust have parameters on impl?
Hey! I started on the data modeling language Link, which doesn't do much by itself. I am going to use BaseLink for the compiler, at first just compiling to JavaScript.
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Syntax Design
I agree that it feels like multiple projects are converging on something that is ripe (or close).
I have done some deep-digging for markup languages and came across more than one project in this space. (I've added Jevko to my list; https://twitter.com/abathur/status/1582492437984837632)
You may have already seen it as well, but you might also find https://github.com/teamtreesurf/link interesting.
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Preview of LinkText, A Data Modeling Language
You choose all of the terms in the tree, like you would choose XML tags. The linked GitHub repo and corresponding organization page explain more details.
base
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How to structure AST object types when the AST objects might be lazily evaluated?
Basically the problem is I have an AST object type such as ASTClass (called mesh-form in my source code, if curious, which is in TypeScript) or ASTFunction (which is mesh-task, etc.). These classes and functions are instantiated up front as it resolved the sort of XML node tree. Initially, they don't even have a name, because that comes as a child node. Or the property types are simply strings and not linked to an instantiated object type. That sort of stuff.
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Why does Rust have parameters on impl?
Hey! I started on the data modeling language Link, which doesn't do much by itself. I am going to use BaseLink for the compiler, at first just compiling to JavaScript.
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Preview of LinkText, A Data Modeling Language
BaseLink is a budding compiler/package manager for LinkText. It builds upon the base structure of a LinkText tree of terms and such, and makes it into a programming language that feels somewhere between a "Tree Assembly" like language, and Ruby or Python. It defines a set of "keywords" (key terms) which are used to define functions, classes, variables, function calls, iterators, etc..
What are some alternatives?
algebralang - at this time this is some example code of a language I want to build
artichoke - 💎 Artichoke is a Ruby made with Rust
leaf.tree - The BaseTree AST Generator Library
wolf.tree - The BaseTree Runtime Library
markup-experiments - A collection of experiments with Jevko and text markup.
rust - Empowering everyone to build reliable and efficient software.
kaleidoscope - Haskell LLVM JIT Compiler Tutorial
tutorials - Tutorials related to Jevko
base-make-javascript-code.js
tao - A statically-typed functional language with generics, typeclasses, sum types, pattern-matching, first-class functions, currying, algebraic effects, associated types, good diagnostics, etc.
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.