temu-vsb VS rust64

Compare temu-vsb vs rust64 and see what are their differences.

temu-vsb

TEMU ("Tandy Emulator") and VSB ("Virtual Sound Blaster"), two nifty MS-DOS TSR utilities originally developed by Andrew Zabolotny (Андрей Заболотный). (by volkertb)

rust64

Commodore 64 emulator written in Rust (by kondrak)
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temu-vsb rust64
3 1
52 255
- -
0.0 2.7
about 2 years ago 10 months ago
Assembly Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

temu-vsb

Posts with mentions or reviews of temu-vsb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-03.

rust64

Posts with mentions or reviews of rust64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-03.

What are some alternatives?

When comparing temu-vsb and rust64 you can also consider the following projects:

PSX - PlayStation Bare Metal Mips Assembly Programming

decaf-emu - Researching Wii U emulation.

gba-tests - A collection of Game Boy Advance tests.

gb-test-roms - Collection of Game Boy test roms.

GBABios

XTulator - XTulator is a portable, open source x86 PC emulator currently supporting the 8086 instruction set and 80186 extensions.

AArch64-Encoding - AArch64 Instructions, Opcodes and Binary Encoding

Blip_Buffer - Blargg's Audio Libraries - Blip_Buffer: http://slack.net/~ant/libs/audio.html#Blip_Buffer

ruby - A PlayStation emulator written in C++

DK86PC - A WIP Intel 8086 and IBM PC 5150 emulator.

SNES - SNES Assembly Programming