Task
ninja
Task | ninja | |
---|---|---|
113 | 51 | |
10,055 | 10,530 | |
2.1% | 1.1% | |
9.6 | 8.5 | |
5 days ago | 4 days ago | |
MDX | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Task
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Show HN: Workflow Orchestrator in Golang
So many tools in this space! This one looks a little bit like go-task, but it seems maybe better for production workflows because if timeout support, while go-task seems more aimed to command line work/makefile replacement.
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https://github.com/go-task/task
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Essential Command Line Tools for Developers
View on GitHub
- Task: A task runner / alternative to GNU Make
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Using Make – writing less Makefile
A similar tool is `task` https://taskfile.dev/ . It is quite capable and also a single executable. I've grown to quite like it.
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What’s with DevOps engineers using `make` of all things?
check out tasks - a bit of a learning curve but arguably more powerful imo
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Go Development with Hot Reload Using Taskfile
That's when I came across taskfile.dev. Task is an automation tool designed to be more accessible than other options, such as GNU Make.
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Poetry (Packaging) in motion
Full disclosure, I did not review Conda or Hatch fully. Not that there is anything explicitly wrong with either of them. Conda is too specific to the scientific community for my general taste. Hatch seems to go well with Conda and also uses the PyProject manifest as well. It's nice that it gives you several built in tools, similar to commit hooks, but I tend to like to roll my own via a Taskfile and run them with Poetry.
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Building RESTful API with Hexagonal Architecture in Go
Taskfile is a tool for streamlining repetitive development tasks. It helps automate activities like building, testing, and deploying applications. Unlike Makefile, Taskfile uses YAML for configuration, making it more readable and user-friendly.
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We built the fastest CI in the world. It failed
9. We test everything with another promotion which runs make targets which build docker containers to run python scripts (pytest)
This is also built by a complicated web of wildcarded makefile targets, which need to be interoperable and support a few if/else cases for specific components.
My plan is to migrate all of this to something simpler and more straightforward, or at least more maintainable, which is honestly probably going to turn into taskfile[0] instead of makefiles, and then simple python scripts for the glue that ties everything together or does more complex logic.
My hope is that it can be more straightforward and easier to maintain, with more component-ized logic, but realistically every step in that labyrinthine build process (and that's just the open-source version!) came from a decision made by a very talented team of engineers who know far more about the process and the product than I do. At this point I'm wondering if it would make 'more sense' to replace it with a giant python script of some kind and get access to all the logic we need all at once (it would not).
[0] https://taskfile.dev/
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Exploring GCP With Terraform: Setting Up The Environment And Project
task - a task runner and a replacement for make
ninja
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TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant.
- Using Make – writing less Makefile
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Ask HN: What outdated tech are you still using and are perfectly happy with?
Really? I thought most new projects were switching to ninja[^1] and have never used it.
[^1]: https://ninja-build.org/
- What was used to build C++ programs before Cmake?
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I have spent two whole work days trying to install GLEW
warning: Starting with the September 2023 release, the default triplet for vcpkg libraries will change from x86-windows to the detected host triplet (x64-windows). To resolve this message, add --triplet x86-windows to keep the same behavior. Computing installation plan... The following packages will be built and installed: * egl-registry:x86-windows -> 2022-09-20 glew:x86-windows -> 2.2.0#3 * opengl:x86-windows -> 2022-12-04#3 * opengl-registry:x86-windows -> 2022-09-29#1 * vcpkg-cmake:x64-windows -> 2023-05-04 * vcpkg-cmake-config:x64-windows -> 2022-02-06#1 Additional packages (*) will be modified to complete this operation. Detecting compiler hash for triplet x86-windows... A suitable version of powershell-core was not found (required v7.2.11) Downloading portable powershell-core 7.2.11... Downloading powershell-core... https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip->C:\vcpkg\downloads\PowerShell-7.2.11-win-x86.zip Downloading https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip Extracting powershell-core... error: while detecting compiler information: The log file content at "C:\vcpkg\buildtrees\detect_compiler\stdout-x86-windows.log" is: -- Downloading https://github.com/ninja-build/ninja/releases/download/v1.10.2/ninja-win.zip -> ninja-win-1.10.2.zip... -- Configuring x86-windows CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message): Command failed: C:/vcpkg/downloads/tools/ninja/1.10.2-windows/ninja.exe -v Working Directory: C:/vcpkg/buildtrees/detect_compiler/x86-windows-rel/vcpkg-parallel-configure Error code: 1 See logs for more information: C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-rel-CMakeCache.txt.log C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-out.log
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Installer script for CMake, Ninja, and Meson
I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
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Building and Running Pidgin and Finch 3
Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post.
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Is there any way to configure my project so I can work on it on both Windows and MacOS?
There are also some other tools like https://ninja-build.org/ that you might prefer using instead
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Bitdefender blocked Explorer.exe and Ninja.exe has been quarantined
I got Ninja from https://github.com/ninja-build/ninja, latest release. I'm assuming this is a false positive?
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Just: A Command Runner
Oh excellent, then better (and more portable!) tools are available:
http://pants.build
https://ninja-build.org
https://buck.build
and, if you hate yourself: https://bazel.build
What are some alternatives?
just - 🤖 Just a command runner
meson - The Meson Build System
doit - task management & automation tool
SCons
goreleaser - Deliver Go binaries as fast and easily as possible
Bazel - a fast, scalable, multi-language and extensible build system
boilr - :zap: boilerplate template manager that generates files or directories from template repositories
Invoke - Pythonic task management & command execution.
JobRunner - Framework for performing work asynchronously, outside of the request flow
BitBake - The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.
taskctl - Concurrent task runner, developer's routine tasks automation toolkit. Simple modern alternative to GNU Make 🧰
PyBuilder - Software build automation tool for Python.