gf VS DOOM-FX

Compare gf vs DOOM-FX and see what are their differences.

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gf DOOM-FX
1 9
- 1,168
- -
- 2.6
- almost 2 years ago
Assembly
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gf

Posts with mentions or reviews of gf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-28.
  • Unreasonably effective – How video games use LUTs and how you can too
    7 projects | news.ycombinator.com | 28 Feb 2024
    - source code: https://github.com/sylefeb/gfxcat/blob/main/raytrace/raytrac...

    And of course procedural textures!! Perlin noise is made of lookup tables, and often multiple lookups are combined to then lookup a clolormap (https://redirect.cs.umbc.edu/~ebert/691/Au00/Notes/procedura...)

    There are so many other examples. Also, FPGAs are quite literally made

DOOM-FX

Posts with mentions or reviews of DOOM-FX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-28.

What are some alternatives?

When comparing gf and DOOM-FX you can also consider the following projects:

SA1-Root - Project for accelerating SNES games using the SA-1 chip.

NovaTheSquirrel2 - A very early sequel to Nova the Squirrel for SNES