svg-simplify VS reanimate-svg

Compare svg-simplify vs reanimate-svg and see what are their differences.

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svg-simplify reanimate-svg
1 1
11 4
- -
3.6 0.7
8 months ago 5 months ago
Haskell Haskell
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

svg-simplify

Posts with mentions or reviews of svg-simplify. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-21.
  • Question for SVG
    3 projects | /r/haskell | 21 Nov 2022
    I'll add that I went on a similar process and chose svg-tree rather than reanimate-svg, for my svg-simplify utitlity which I've used to make SVGs compatible for using them in my C++ apps using the JUCE library.

reanimate-svg

Posts with mentions or reviews of reanimate-svg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-21.
  • Question for SVG
    3 projects | /r/haskell | 21 Nov 2022
    Here's the fork point: https://github.com/reanimate/reanimate-svg/commit/d387f260f0e80669b1c8996662b3bd9b466f36f6 in 2019