superman
Diddy-Kong-Racing
superman | Diddy-Kong-Racing | |
---|---|---|
3 | 2 | |
12 | 180 | |
- | - | |
0.0 | 8.5 | |
about 3 years ago | 12 days ago | |
Assembly | Assembly | |
- | Creative Commons Zero v1.0 Universal |
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superman
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Goldeneye XBLA and the Banjo XBLA games run perfectly in Steam OS using xenia!
Superman 64! (yeah, I wasn't kidding): https://github.com/farisawan-2000/superman
- Every N64 decompilation project + 2 microcode disassemblies
Diddy-Kong-Racing
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Mute city and Big Blue especially
If you want to take a look at how they coded the hover crafts for DKR take a peek here: https://github.com/DavidSM64/Diddy-Kong-Racing
-
Goldeneye XBLA and the Banjo XBLA games run perfectly in Steam OS using xenia!
Diddy Kong Racing: https://github.com/DavidSM64/Diddy-Kong-Racing
What are some alternatives?
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
kirby64 - A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.
bomberman-64 - Bomberman 64 Decompilation
mpsource
papermario - Decompilation of Paper Mario
evangelion - WIP Decompilation of the only anime game on N64
oot - Decompilation of The Legend of Zelda: Ocarina of Time
pokemonsnap - A WIP decomp of Pokemon Snap
Animal-Crossing-Decomp - Decompilation of Animal Crossing for the Nintendo GameCube
mk64 - A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.
pokemonstadium - Decompilation of Pokemon Stadium
perfect_dark - A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)