sucrase
bumpalo
sucrase | bumpalo | |
---|---|---|
26 | 16 | |
5,587 | 1,300 | |
- | - | |
6.1 | 7.5 | |
2 months ago | 21 days ago | |
TypeScript | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sucrase
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Show HN: JSX in Browser with Sucrase
Thanks. As for the code compilation, that can be tested and seen in https://sucrase.io/
The demo page is only to show how we can transpile JSX in browsers.
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Created a simple online JavaScript Playground, it's a place for you to try out your code and ideas.
Thanks u/OutlandishnessKey953, the playground built with React, Docusaurus(https://docusaurus.io/), CodeMirror(https://codemirror.net/), Sucrase(https://sucrase.io/), etc.
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The TypeScript compiler is now implemented internally with modules
Hi, Sucrase author here.
To be clear, the benchmark in the README does not allow JIT warm-up. The Sucrase numbers would be better if it did. From testing just now (add `warmUp: true` to `benchmarkJest`), Sucrase is a little over 3x faster than swc if you allow warm-up, but it seemed unfair to disregard warm-up for the comparison in the README.
It's certainly fair to debate whether 360k lines of code is a realistic codebase size for the benchmark; the higher-scale the test case, the better Sucrase looks.
> worse it disables esbuild and swc's multi-threading
At some point I'm hoping to update the README benchmark to run all tools in parallel, which should be more convincing despite the added variability: https://github.com/alangpierce/sucrase/issues/730 . In an ideal environment, the results are pretty much the same as a per-core benchmark, but I do expect that Node's parallelism overhead and the JIT warm-up cost across many cores would make Sucrase less competitive than the current numbers.
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Should i switch to Typescript?
First, npm i -D sucrase to install sucrase. Now you can do node -r sucrase/register ./index.ts to run TypeScript code directly with Node.
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🚀 Building your own Javascript Library with bare minimum
As you might know there are a lot of Javascript bundlers out there, such as webpack, sucrase, parcel, rollup and etc. Bear in mind, not because they have thousands of stars on Github that means they're the best. sometimes new libs are as good as the popular ones but they're still building up their image/popularity in the community. what I bring today is a not sooooo, popular JS bundler called esbuild.
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Five coding interview questions I hate
Sucrase JS was 2x the speed of esBuild and 50% faster than SWC last I checked.
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I’m Porting the TypeScript Type Checker Tsc to Go
Webpack does way more than esbuild, including running a typechecking compiler instead of just transpiling, running compilers able to downlevel emit to ES5 and providing a deep plugin architecture allowing you to hook into any bit you like. But yes, it hasn't been designed with speed in mind - it has been designed with maximum extensibility instead. Its the same reason why Babel is slow compared to sucrase (written in JS, currently faster than SWC and esbuild but doing somewhat less - https://github.com/alangpierce/sucrase)
tsc has in fact been designed with speed in mind (I've been following the project since before it ended up on GitHub). Going beyond 1 order of magnitude performance improvement is highly unlikely.
- Sucrase: A fast, pure-JavaScript transpiler for JavaScript/TypeScript
- GitHub - alangpierce/sucrase: Super-fast alternative to Babel for when you can target modern JS runtimes
- Sucrase: A fast JavaScript/TypeScript transpiler written in JavaScript
bumpalo
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Rust vs Zig Benchmarks
Long story short, heap allocation is painfully slow. Any sort of malloc will always be slower than a custom pool or a bump allocator, because it has a lot more context to deal with.
Rust makes it especially hard to use custom allocators, see bumpalo for example [0]. To be fair, progress is being made in this area [1].
Theoretically one can use a "handle table" as a replacement for pools, you can find relevant discussion at [2].
[0] https://github.com/fitzgen/bumpalo
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Rust Memory Management
There are ways to accomplish this as well. Different allocator libraries exist for this kind of scenario, namely bumpallo which allocates a larger block of memory from the kernel, and allocates quickly thereafter. That would amortize the cost of memory allocations in the way I think you're after?
- Custom allocators in Rust
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A C Programmers take on Rust.
Meaning, storing a lot of things in the same block of allocated memory? Vec is a thing, you know. There's also a bump allocator library.
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Hypothetical scenario - What would be better - C, C++ or Rust? (Read desc.)
There are data structures like slotmap, and relatively low-level crates like bumpalo. This is not to say that either fits your use case, just that you definitely have access to the necessary parts to fit what you describe.
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Implementing "Drop" manually to show progress
Sometimes you can put everything in a bump allocator, then when you're done, free the entire bump allocator in one go. https://docs.rs/bumpalo/
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Any languages doing anything interesting with allocators?
This is useful with crates like bumpalo which give you bump-allocation arenas whose lifetimes are tied to the objects they allocate.
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I’m Porting the TypeScript Type Checker Tsc to Go
TSC doesn't need to "stick around", right? Just a run-once and the program is over?
In those cases, https://github.com/fitzgen/bumpalo works amazingly as an arena. You can pretty much forget about reference counting and have direct references everywhere in your graph. The disadvantage is that it's hard to modify your tree without leaving memory around.
We use it extensively in http://github.com/dioxusLabs/dioxus and don't need to worry about Rc anywhere in the graph/diffing code.
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Allocating many Boxes at once
Probably bumpalo, but then its Box will have a lifetime parameter - bumpalo::boxed::Box<'a, dyn MyTrait>
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Graydon Hoare: What's next for language design? (2017)
Strictly speaking, Rust doesn't need this as a built-in language feature, because its design allows it to be implemented as a third-party library: https://docs.rs/bumpalo
The biggest problem is that there's some awkwardness around RAII; I'm not sure whether that could have been avoided with a different approach.
Of course, ideally you'd want it to be compatible with the standard-library APIs that allocate. This is implemented, but is not yet at the point where they're sure they won't want to make backwards-incompatible changes to it, so you can only use it on nightly. https://doc.rust-lang.org/stable/std/alloc/trait.Allocator.h...
Or are you suggesting that the choice of allocator should be dynamically scoped, so that allocations that occur while the bump allocator is alive automatically use it even if they're in code that doesn't know about it? I think it's not possible for that to be memory-safe; all allocations using the bump allocator need to know about its lifetime, so that they can be sure not to outlive it, which would cause use-after-free bugs. I'm assuming that Odin just makes the programmer responsible for this, and if they get it wrong then memory corruption might occur; for a memory-safe language like Rust, that's not acceptable.
What are some alternatives?
swc - Rust-based platform for the Web
rust-phf - Compile time static maps for Rust
ts-node - TypeScript execution and REPL for node.js
generational-arena - A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.
esbuild - An extremely fast bundler for the web
hashbrown - Rust port of Google's SwissTable hash map
fork-ts-checker-webpack-plugin - Webpack plugin that runs typescript type checker on a separate process.
moonfire-nvr - Moonfire NVR, a security camera network video recorder
swc-node - Faster ts-node without typecheck
feel
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
grenad - Tools to sort, merge, write, and read immutable key-value pairs :tomato: