stax
MemeAssembly-vscode
stax | MemeAssembly-vscode | |
---|---|---|
1 | 1 | |
40 | 2 | |
- | - | |
0.0 | 2.6 | |
about 1 year ago | 11 months ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
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stax
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Vyxal: A code-golfing language experience
In my golf language, called stax, each program expressible in plain ASCII has a corresponding representation in a single byte character set. [0] The only reason a program wouldn't start in plain ASCII is the contents of string literals.
The alternate representation generally saves ~15%, as measured in bytes. However, I totally understand the argument about human-unreadable "golfed" code, which is why you can always use the plain ASCII representation if you want.
[0] https://github.com/tomtheisen/stax/blob/master/docs/packed.m...
MemeAssembly-vscode
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As a certified MemeAssembly developer, making the switch from x86 Assembly was the best thing I've ever done
There's also a VSCode extension (source) with better IDE support than most other Assembly languages, it's used for syntax highlighting in the video.
What are some alternatives?
Vyxal - A code-golfing language experience that has aspects of traditional programming languages - terse, elegant, readable.
MemeAssembly - A Meme-based programming language
vscode-motoko - Motoko language support for VS Code.
memeassembly-playground - [Deprecated] Experimental MemeAssembly playground with x86_64 assembler & emulation right in the browser
vscode-go - Go extension for Visual Studio Code
code-settings-sync - 🌴💪 Synchronize your Visual Studio Code Settings Across Multiple Machines using GitHub GIST 💪🌴