status-line-classics VS status-line

Compare status-line-classics vs status-line and see what are their differences.

status-line-classics

Classic text adventures, reformatted to look beautiful in Status Line on the Pico-8 (by ChristopherDrum)

status-line

A z-machine interpreter, written in Lua, for the Pico-8 (by ChristopherDrum)
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status-line-classics status-line
1 1
3 1
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0.0 0.0
about 2 years ago about 2 years ago
ZIL Lua
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

status-line-classics

Posts with mentions or reviews of status-line-classics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-21.

status-line

Posts with mentions or reviews of status-line. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-21.
  • Status Line Classics: adapting wide-screen Infocom games for very small screens
    2 projects | /r/interactivefiction | 21 Mar 2022
    Hello, I am the author of Status Line, a z-machine that runs on the Pico-8 (with standalone executables available for Windows, macOS, Linux, Raspberry Pi). I have just released v2.0 of that z-machine interpreter, which adds support for z4 games, but that is not the point of this post. Rather, I'd like to introduce you to a side-project that spawned from my work on Status Line.