stage0
zig
stage0 | zig | |
---|---|---|
22 | 816 | |
888 | 30,773 | |
- | 2.7% | |
3.9 | 10.0 | |
3 months ago | about 22 hours ago | |
Assembly | Zig | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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stage0
- Running the "Reflections on Trusting Trust" Compiler
- Stage0: A minimal bootstrapping path to a C compiler capable of compiling GCC
- Goodbye to the C++ Implementation of Zig
- Stage0 – A set of minimal dependency bootstrap binaries
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Nixpacks takes a source directory and produces an OCI compliant image
Somewhat tangential, but I'm curious how big the bootstrap seed for Nix is. That is, if you wanted to build the entire world, what's a minimum set of binaries you'd need?
Guix has put quite a bit of work into this, AFAIU, and it's getting close to being bootstrappable all the way from stage0 [0]. Curious if some group is also working on similar things for Nix.
[0]:https://github.com/oriansj/stage0
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"Do you believe that every upstream project... is examined by an expert who can accurately identify whether said project contains malware...?"
https://www.bootstrappable.org/ has some good info. Reading the source of https://github.com/oriansj/stage0 is also very enlightening. It's set its goal to be understandable by 70% of programmers.
- Stage0 - A set of minimal dependency bootstrap binaries
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Common libraries and data structures for C
Even if they aren't, people absolutely should be able to bootstrap new platforms from scratch. It's important to have confidence in our tools, in our ability to rebuild from scratch, and to be safe against the "trusting trust" attack among other things.
Lately I've been catching up on the state of the art in bootstrapping. Check out the live-bootstrap project. stage0 starts with a seed "compiler" of a couple hundred bytes that basically turns hex codes into bytes while stripping comments. A series of such text files per architecture work their way up to a full macro assembler, which is then used to write a mostly architecture-independent minimal C compiler, which then builds a larger compiler written in this subset of C. This then bootstraps a Scheme in which a full C compiler (mescc) is written, which then builds TinyCC, which then builds GCC 4, which works its way up to modern GCC for C++... It's a fascinating read:
https://github.com/oriansj/stage0
https://github.com/fosslinux/live-bootstrap/blob/master/part...
Even if no one is "using" this it should still be a primary motivator for keeping C simple.
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How To Build an Evil Compiler
One countermeasure not mentioned here is bootstrapping a compiler with a program small enough to be manually verified. The stage0 project is under 1KB (small enough that the binary can be, and has been, manually checked against the hand written assembly), and GNU Guix (a system for reproducible, isolated builds) is currently working on moving it's bootstrap speed to stage0. That means that, fairly soon, there will be a large set of software that doesn't have a connection to an original C compiler.
- A minimal C compiler in x86 assembly
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
rizin - UNIX-like reverse engineering framework and command-line toolset.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
arocc - A C compiler written in Zig.
Odin - Odin Programming Language
chibicc - A small C compiler
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
libcperciva - BSD-licensed C99/POSIX library code shared between tarsnap, scrypt, kivaloo, spiped, and bsdiff.
rust - Empowering everyone to build reliable and efficient software.
bug - Scala 2 bug reports only. Please, no questions — proper bug reports only.
go - The Go programming language
c4 - C in four functions
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!