stablehlo VS glare-core

Compare stablehlo vs glare-core and see what are their differences.

stablehlo

Backward compatible ML compute opset inspired by HLO/MHLO (by openxla)
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stablehlo glare-core
5 2
333 4
4.2% -
9.8 9.6
about 24 hours ago 2 days ago
MLIR C
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stablehlo

Posts with mentions or reviews of stablehlo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-13.
  • Nvidia H200 Tensor Core GPU
    5 projects | news.ycombinator.com | 13 Nov 2023
    I am going to paste a cousin comment:

    StableHLO[1] is an interesting project that might help AMD here:

    > Our goal is to simplify and accelerate ML development by creating more interoperability between various ML frameworks (such as TensorFlow, JAX and PyTorch) and ML compilers (such as XLA and IREE).

    From there, their goal would most likely be to work with XLA/OpenXLA teams on XLA[3] and IREE[2] to make RoCM a better backend.

    [1] https://github.com/openxla/stablehlo

    [2] https://github.com/openxla/iree

    [3] https://www.tensorflow.org/xla

  • Chrome Ships WebGPU
    17 projects | news.ycombinator.com | 6 Apr 2023
    Also see the recently introduced StableHLO and its serialization format: https://github.com/openxla/stablehlo/blob/main/docs/bytecode...
  • OpenXLA Is Available Now
    5 projects | news.ycombinator.com | 9 Mar 2023
    If you mean StableHLO, then it has an MLIR dialect: https://github.com/openxla/stablehlo/blob/main/stablehlo/dia....

    In the StableHLO spec, we are talking about this in more abstract terms - "StableHLO opset" - to be able to unambiguously reason about the semantics of StableHLO programs. However, in practice the StableHLO dialect is the primary implementation of the opset at the moment.

    I wrote "primary implementation" because e.g. there is also ongoing work on adding StableHLO support to the TFLite flatbuffer schema: https://github.com/tensorflow/tensorflow/blob/master/tensorf.... Having an abstract notion of the StableHLO opset enables us to have a source of truth that all the implementations correspond to.

glare-core

Posts with mentions or reviews of glare-core. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Fast, simple, hard real time allocator for Rust
    8 projects | news.ycombinator.com | 1 May 2024
  • Nvidia H200 Tensor Core GPU
    5 projects | news.ycombinator.com | 13 Nov 2023
    Yes, even ~2012 OpenCL code works incredibly well today for spectral path tracing: https://indigorenderer.com/indigobench

    Also my fractal software incl OpenCL multi-GPU / mixed plaftorm rendering: https://chaoticafractals.com/

    Both work on [ Nvidia, AMD, Intel, Apple ] x [ CPU, GPU ].

    Some of the shared code here: https://github.com/glaretechnologies/glare-core

    Don't let anyone tell you OpenCL is dead! Keep writing OpenCL software!!!!1 voice breaks

What are some alternatives?

When comparing stablehlo and glare-core you can also consider the following projects:

wonnx - A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web

shvulkan - A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API.

SHA256-WebGPU - Implementation of sha256 in WGSL

mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)

wgpu-mm

mlt - MLT Multimedia Framework

iree - A retargetable MLIR-based machine learning compiler and runtime toolkit.

SHARK - SHARK - High Performance Machine Learning Distribution

mach - zig game engine & graphics toolkit

pygfx - A python render engine running on wgpu.

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]