spec-kemal
Granite
spec-kemal | Granite | |
---|---|---|
- | 2 | |
53 | 1,477 | |
- | - | |
1.8 | 9.6 | |
over 2 years ago | 1 day ago | |
Crystal | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spec-kemal
We haven't tracked posts mentioning spec-kemal yet.
Tracking mentions began in Dec 2020.
Granite
-
[Beginner] Blending behaves strangely
I'm currently writing my first Vulkan rendering abstraction. I'm using Granite as a reference, and following along vulkan tutorial's steps. I deviated from their design by using the Vulkan Memory Allocator and the dynamic rendering extension. I implemented Vertex buffers, index buffers, UBOs, push constants and samplers. The only thing I still need to do is depth buffering.
- Handling materials in a render graph system?
What are some alternatives?
cr-melon - Class based Http APIs in crystal
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
response_time - Response time for Crystal servers.
selenite-db - Persistence Layer for your Crystal Application
kemalyst-i18n - I18n library integration
stal-crystal - Set algebra solver for Redis
mime-types.cr - MIME Types for Crystal :: A port of the Ruby MIME::Types library
kemalyst-model
kemal-auth-token - Kemal middleware to authentication via HTTP header token using JWT
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Crystal-DI - Lightweight DI Container for Crystal
Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.