spatial-math
haskell functions for 3d math including quaternions, euler angles, dcms, etc (by ghorn)
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spatial-math | wtf-viz | |
---|---|---|
1 | 1 | |
11 | 0 | |
- | - | |
0.0 | 10.0 | |
over 1 year ago | about 4 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spatial-math
Posts with mentions or reviews of spatial-math.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-30.
-
Building not-gloss package
spatial-math: https://github.com/ghorn/spatial-math/pull/9
wtf-viz
Posts with mentions or reviews of wtf-viz.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-30.
-
Building not-gloss package
I suspect the maintainer (u/bigstumpy) hasn't been that interested because he was working on a full rewrite instead, but it looks like he still hasn't found the time: - https://www.reddit.com/r/haskell/comments/79xtir/notgloss_painless_3d_graphics/ - https://github.com/ghorn/wtf-viz
What are some alternatives?
When comparing spatial-math and wtf-viz you can also consider the following projects:
linear - Low-dimensional linear algebra primitives for Haskell.
learn-physics - A library of functions for vector calculus, calculation of electric field, electric flux, magnetic field, and other quantities in mechanics and electromagnetic theory.
hgeometry - HGeometry is a library for computing with geometric objects in Haskell. It defines basic geometric types and primitives, and it implements some geometric data structures and algorithms. The main two focusses are: (1) Strong type safety, and (2) implementations of geometric algorithms and data structures that have good asymptotic running time guarantees.
TypeCompose - Type composition classes & instances & misc