skin-composer
gdx-liftoff
skin-composer | gdx-liftoff | |
---|---|---|
2 | 5 | |
416 | 491 | |
- | 3.1% | |
5.9 | 9.0 | |
about 1 month ago | 3 days ago | |
Java | Kotlin | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
skin-composer
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How do I move the title in my table without pushing the other items downward?
Release Skin Composer ver. 56 ยท raeleus/skin-composer (github.com)
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Is there a way to use a nice looking progress bar in libgdx?
This might be able to answer some of your questions about the progress bar stylings which can help you make a health bar. here!
gdx-liftoff
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In need of help with Eclipse and Android SDK 31.0
Kotlin + libgdx is possible, there's even a project tool - gdx-liftoff - for that.
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can we use Java 17 with Libgdx?
Sure, the most straightforward way is probably using the gdx-liftoff setup tool instead of the normal one.
- How to use libktx
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I cant get my project to run
Try to use liftoff https://github.com/tommyettinger/gdx-liftoff
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Does anyone have or know where to get the libgdx 1.8 or 1.9 setup tool?
I don't think gdx-setup supports Kotlin. You can see Migrating an existing project to Kotlin. However, gdx-liftoff claims to support Kotlin.
What are some alternatives?
riiablo - Diablo II remade using Java and LibGDX
libGDX - Desktop/Android/HTML5/iOS Java game development framework
gdx-texture-packer-gui - A simple way to pack and manage texture atlases for libGDX game framework.
Kotlin-Game-Development-with-LibGDX - Based on Lee Stemkoski's book :open_book: :octocat:
libgdx-process-bar-example - LibGDX examples for creating different progress bars, compatible with Stage.
ktx - Kotlin extensions for the libGDX game framework
h3lwp - Heroes of Might and Magic 3 live wallpaper for android
libgdx-loading-screen - Libgdx responsive loading screen
Unciv - Open-source Android/Desktop remake of Civ V
gdx-ai - Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.