skin-composer
Create skins for LibGDX scene2d.ui with a graphical interface. (by raeleus)
Mundus
A 3D world/level editor built with Java, Kotlin & libGDX. (by JamesTKhan)
skin-composer | Mundus | |
---|---|---|
2 | 2 | |
416 | 145 | |
- | - | |
5.9 | 9.0 | |
about 1 month ago | 7 days ago | |
Java | Java | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
skin-composer
Posts with mentions or reviews of skin-composer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-17.
-
How do I move the title in my table without pushing the other items downward?
Release Skin Composer ver. 56 ยท raeleus/skin-composer (github.com)
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Is there a way to use a nice looking progress bar in libgdx?
This might be able to answer some of your questions about the progress bar stylings which can help you make a health bar. here!
Mundus
Posts with mentions or reviews of Mundus.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Can you give me examples of 3D android games made with libGDX?
But doing 3D without a editor is really hard and time consuming. You either need to build your own or use the amazing Mundus which is not as amazing as < insert popular engines here > editor.
- SDK for LibGDX?
What are some alternatives?
When comparing skin-composer and Mundus you can also consider the following projects:
riiablo - Diablo II remade using Java and LibGDX
gdx-texture-packer-gui - A simple way to pack and manage texture atlases for libGDX game framework.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
libgdx-process-bar-example - LibGDX examples for creating different progress bars, compatible with Stage.
Mini2Dx - A high-level cross-platform 2D game development API
gdx-ai - Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
libgdx-loading-screen - Libgdx responsive loading screen
gdx-liftoff - A modern setup tool for libGDX Gradle projects
skin-composer vs riiablo
Mundus vs riiablo
skin-composer vs gdx-texture-packer-gui
Mundus vs libGDX
skin-composer vs libgdx-process-bar-example
Mundus vs Mini2Dx
skin-composer vs libGDX
Mundus vs gdx-ai
skin-composer vs libgdx-loading-screen
skin-composer vs gdx-ai
skin-composer vs gdx-liftoff
skin-composer vs Mini2Dx