shattered-pixel-dungeon
Cataclysm-DDA
shattered-pixel-dungeon | Cataclysm-DDA | |
---|---|---|
135 | 1,903 | |
4,329 | 9,694 | |
- | 0.9% | |
9.7 | 10.0 | |
7 days ago | 7 days ago | |
Java | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shattered-pixel-dungeon
-
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler
https://github.com/00-Evan/shattered-pixel-dungeon/blob/mast...
This is such a useful document. It details how to get your own fork up and running. I’ve seen a lot of open source software go in the other direction.
-
Games in your permanent rotation?
For about the last 7 years, Shattered Pixel Dungeon is the only game I've had on my phone.
- Shattered pixel dungeon 2.1.4 released(graphical roguelike for desktop/android, GPLv3)
-
Freeware?
Shattered Pixel Dungeon
-
Does anyone know how to add Java games to steam. Or to have certain apps open files.
have a .JAR file handy to run, in my case for an example i downloaded the JAVA version of Shattered Pixel Dungeon to use as an example from its github download link.
-
⟳ 1 apps added, 30 updated at f-droid.org
Shattered Pixel Dungeon (version 2.1.0): A roguelike game based on Pixel Dungeon
-
Freeing the Tormented Spirit
You have to set up beta play for which ever store you use then go here https://github.com/00-Evan/shattered-pixel-dungeon/releases it will also have links to set up beta play straight from the site
- Grim Katana +1 on first floor
-
Grim War Scythe +2 on level 1
The beta version have to be installed manually, you can find the current beta-3 here.
-
Pls explain what is infinity in code terms?
Link to source file: https://github.com/00-Evan/shattered-pixel-dungeon/blob/22790c406e9308abb95ecf855118c0d01f8d41eb/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/Char.java
Cataclysm-DDA
-
Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
-
MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
-
Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
-
[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
-
what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
-
Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
-
Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
-
[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
-
[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
-
Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
Summoing Pixel Dungeon - The expansion for Shattered Pixel Dungeon
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
pixel-dungeon - Traditional roguelike game with pixel-art graphics and simple interface
UndeadPeopleTileset - Back it up while it is still here, lads.
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
Acode - Acode - powerful text/code editor for android
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
cdda-guide - The Hitchhiker's Guide to the Cataclysm