shadertoy-to-video-with-FBO
Render a ShaderToy script directly to a video file. (added FrameBuffers support) (by danilw)
Pixel-Sorting
A "real time" pixel sorter for Unity (by GarrettGunnell)
shadertoy-to-video-with-FBO | Pixel-Sorting | |
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1 | 1 | |
46 | 160 | |
- | - | |
7.2 | 5.0 | |
27 days ago | 8 months ago | |
GLSL | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shadertoy-to-video-with-FBO
Posts with mentions or reviews of shadertoy-to-video-with-FBO.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-08.
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[Help] is there a way to use graphic shaders in videos alone?
For example to record my videos from shaders I use my script, it is very junk but it works - https://github.com/danilw/shadertoy-to-video-with-FBO
Pixel-Sorting
Posts with mentions or reviews of Pixel-Sorting.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-08.
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[Help] is there a way to use graphic shaders in videos alone?
I LOVE this effect, I can see myself using it in many videos and he even has the code for it! The issue is that he uses it as a shader for video games, I am wondering if there is any way i can use this code and make a shader that i can overlay ontop of videos OR perhaps i can make a botched set up and use the shader as a overall desktop shader, and then re-record the video with the effect applied to my whole screen.