sceneform-android VS AR-Bounceball

Compare sceneform-android vs AR-Bounceball and see what are their differences.

sceneform-android

Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform (by SceneView)

AR-Bounceball

ARCore project That Implements 3D Sceneform. (by surajsahani)
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sceneform-android AR-Bounceball
12 1
603 6
0.8% -
3.9 0.0
9 months ago almost 2 years ago
Java Kotlin
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sceneform-android

Posts with mentions or reviews of sceneform-android. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-16.

AR-Bounceball

Posts with mentions or reviews of AR-Bounceball. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing sceneform-android and AR-Bounceball you can also consider the following projects:

arcore-filament-example-app - ARCore Filament Example App

sceneview-android - SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin

sceneform-android-sdk - Sceneform SDK for Android

sceneform-android-sdk - Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform [Moved to: https://github.com/SceneView/sceneform-android]

Ar-Object-Detection - I built this app using Mlkit along with the TensorFlow Lite model for object detection, Arcore is used to place anchors to the detected objects. It's a good blend of Machine learning and Augmented reality to visualise ML information in a much better way than regular bounding boxes

processing-android - Processing mode and core library to create Android apps with Processing

StreetMeasure - Measure distances with AR

PhysicsExamples2D - Examples of various Unity 2D Physics components and features.

GmsCore - Free implementation of Play Services

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond