tutorial-war-battles
This tutorial goes through the steps needed to create a small playable game prototype in Defold (by defold)
sample-rpgmap | tutorial-war-battles | |
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1 | 1 | |
12 | 25 | |
- | - | |
1.1 | 2.7 | |
about 1 year ago | 7 months ago | |
Lua | ||
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sample-rpgmap
Posts with mentions or reviews of sample-rpgmap.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-19.
-
Basic RPG system (inventory, battles, quests, dialogue systems) snippet (s)?
It comes with TileMap/Editor support which is pretty much exactly the same as RPG Maker. You have a grid and you paint your tiles onto that grid, it supports multiple layers of tiles, too. There's the Tilemap Example, the Tile Map Documentation, Tile Source Documentation and the RPG Map Sample which gives you an idea of how to do that. War Battles is another example that uses a tilemap and has moving things on top of it.
tutorial-war-battles
Posts with mentions or reviews of tutorial-war-battles.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-19.
-
Basic RPG system (inventory, battles, quests, dialogue systems) snippet (s)?
It comes with TileMap/Editor support which is pretty much exactly the same as RPG Maker. You have a grid and you paint your tiles onto that grid, it supports multiple layers of tiles, too. There's the Tilemap Example, the Tile Map Documentation, Tile Source Documentation and the RPG Map Sample which gives you an idea of how to do that. War Battles is another example that uses a tilemap and has moving things on top of it.