safe-exceptions
recursion-schemes
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safe-exceptions | recursion-schemes | |
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3 | 20 | |
132 | 335 | |
0.0% | 0.6% | |
3.4 | 4.9 | |
7 months ago | 13 days ago | |
Haskell | Haskell | |
MIT License | BSD 2-clause "Simplified" License |
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safe-exceptions
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Spooky Masks and Async Exceptions
In case anyone is interested, there's a long discussion on this ticket. Still hoping somebody will respond to my comment.
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Async Control Flow
In safe-exception and uniftio it was decided to rethrow the original exception exactly because they decided to use uninterruptibleMask, see here for details.
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Why exactly I want Boring Haskell to happen
unliftio (and safe-exceptions) contains a very controversial choice of of using uninterruptibleMask inside its bracket. The argument for it seem to come from this issue and comes from the fact that one of the most popular resource finalizers hClose is interruptible. This is a simplification. It is interruptible only if a file handle is used concurrently. Such usage of file handles is rather odd, and it suggest wrong architecture, for example leaking file handles using concurrency. When using file handles in synchronous setting, what withFile pattern encourages, hClose will not block and thus mask is enough.
recursion-schemes
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-❄️- 2023 Day 4 Solutions -❄️-
Reasonably proud of my part 2 solution, although would like to try using a recursion scheme rather than unstructured recursion:
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Interactive animations
Yeah, that project is pretty much at the bottom of my list, unfortunately. My top projects these days are mgmt, klister, recursion-schemes, and hint... And that's already too much!
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Science of Recursion
In a programming context, recursion schemes can be used to write recursive (or corecursive) functions, by automating/abstracting away the common boilerplate part of actually doing the recursion. They take the form of polymorphic higher-order functions, which can be imported from a library like this classic one.
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Is there a way to avoid call overhead?
Maybe I didn't link the best post. It is unfortunately the only one I know that uses Rust. If you are able to read Haskell, the documentation for the recursion-schemes package might be a better resource?
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Ah yes I love arrays with a length of infinity!!!
Writing something as a type of fold over an infinite sequence is nicer than using recursion directly in my opinion. See: https://hackage.haskell.org/package/recursion-schemes
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Tips on mastering recursion and trees and shit?
Consider recursion schemes! It let's you separate the logic of how your recursion is structured on your data, and the logic of what you're doing on each recursion stage. So e.g. you can write the core logic of a recursive linked list summation as just fun x accum -> x + accum, and then you just find the appropriate recursion scheme to pipe the list values into x and handle recursing to build accum (a catamorphism in this case)
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So you come across an undocumented library…
It's a pretty complicated bug, documented in details at https://github.com/recursion-schemes/recursion-schemes/issues/50
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Beautiful ideas in programming: generators and continuations
It’s also trivial and easy in Haskell — you just need an instance of `Foldable` or `Traversable` on your collection, and then you can fold or traverse it in a configurable way. Or for recursive structures, use https://hackage.haskell.org/package/recursion-schemes. Or even just pass a traversal function as an argument for maximum flexibility.
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fromMaybe is Just a fold
https://hackage.haskell.org/package/recursion-schemes is the "normal" library for this type of generalized folding. It even contains Base instances for Maybe and Either.
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Annotation via anamorphism?
I've been working on a system which uses recursion-schemes to annotate a recursive type. The annotated tree itself is pretty simple; at each level, we pair the annotation with the base functor, or
What are some alternatives?
ifcxt - constraint level if statements
distributed-process-platform - DEPRECATED (Cloud Haskell Platform) in favor of distributed-process-extras, distributed-process-async, distributed-process-client-server, distributed-process-registry, distributed-process-supervisor, distributed-process-task and distributed-process-execution
unexceptionalio - IO without any PseudoExceptions
record - Anonymous records
atl - Arrow Transformer Library
unliftio - The MonadUnliftIO typeclass for unlifting monads to IO
effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.
machines - Networks of composable stream transducers
transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)
chr-core - Constraint Handling Rules
time-warp
pipes-core - Compositional pipelines