rules_python VS cxx

Compare rules_python vs cxx and see what are their differences.

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rules_python cxx
7 97
495 5,505
0.4% -
9.5 9.3
8 days ago 6 days ago
Starlark Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rules_python

Posts with mentions or reviews of rules_python. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-24.
  • Things I've learned about building CLI tools in Python
    16 projects | news.ycombinator.com | 24 Oct 2023
    What's SV?

    I honestly don't know why anyone would use that... as in what does Bazel do better than virtually anything else that can provide this functionality. But, I used to be an ops engineer in a big company which wanted everything to be Maven, regardless of whether it does it well or not. So we built and deployed with Maven a lot of weird and unrelated stuff.

    Not impossible, but not anything I'd advise anyone to do on their free time.

    Specifically wrt' the link you posted, if you look here: https://github.com/bazelbuild/rules_python/blob/main/python/... it says that only pure Python wheels are supported, but that's also a lie, they don't support half of the functionality of pure Python wheels.

    So, definitely not worth using, since lots of functionality is simply not there.

  • Python coverage in Bazel has been broken for nearly 6 years
    1 project | news.ycombinator.com | 19 Aug 2023
  • Build faster with Buck2: Our open source build system
    14 projects | news.ycombinator.com | 6 Apr 2023
    Regarding bazel, the rules_python has a py_wheel rule that helps you creating wheels that you can upload to pypi (https://github.com/bazelbuild/rules_python/blob/52e14b78307a...).

    If you want to see an approach of bazel to pypi taken a bit to the extreme you can have a look at tensorflow on GitHub to see how they do it. They don't use the above-mentioned building rule because I think their build step is quite complicated (C/C++ stuff, Vida/ROCm support, python bindings, and multiOS support all in one before you can publish to pypi).

  • Incremental Builds for Haskell with Bazel
    7 projects | news.ycombinator.com | 23 Jun 2022
    Python support in Bazel now looks more promising with `rules_python`: https://github.com/bazelbuild/rules_python

    `rules_go` to my understanding is great too.

    Over years, Bazel is not as opinionated as before, mostly because adoptions in different orgs force it to be so.

  • Advantages of Monorepos
    6 projects | news.ycombinator.com | 7 Apr 2022
    I have personally run converted build systems to Bazel, and use it for personal projects as well.

    Bazel 1.0 was released in October 2019. If you were using it "a few years ago", I'm guessing you were using a pre-1.0 version. There's not some cutoff where Bazel magically got easy to use, and I still wouldn't describe it as "easy", but the problem it solves is hard to solve well, and the community support for Bazel has gotten a lot better over the past years.

    https://github.com/bazelbuild/rules_python

    The difficulty and complexity of using Bazel is highly variable. I've seen some projects where using Bazel is just super simple and easy, and some projects where using Bazel required a massive effort (custom toolchains and the like).

  • Experimentations on Bazel: Python & FastAPI (1)
    5 projects | dev.to | 18 Apr 2021
    load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") #------------------------------------------------------------------------------ # Python #------------------------------------------------------------------------------ # enable python rules http_archive( name = "rules_python", url = "https://github.com/bazelbuild/rules_python/releases/download/0.2.0/rules_python-0.2.0.tar.gz", sha256 = "778197e26c5fbeb07ac2a2c5ae405b30f6cb7ad1f5510ea6fdac03bded96cc6f", )

cxx

Posts with mentions or reviews of cxx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.
  • Rust is having a positive effect in C/C++
    2 projects | /r/rust | 7 Dec 2023
    There are cxx and autocxx, what else do you propose to do?
  • Interoperability: Swift’s Super Power
    1 project | news.ycombinator.com | 22 Sep 2023
    I would like to see a comparison of how this compares to Rust. In terms of interoperability it has Cxx (https://cxx.rs) to offer safe bindings to C++ but also has great support for Android, Linux and many other systems. You don't even need to hack together Windows bindings (as explained in the blog post) because Microsoft offers official bindings (https://crates.io/crates/windows). I'm not sure if I'd call it a superpower if any potential interoperability has to be written to be used (compared to it already being available). Or rather, in comparison to what is interoperability a Swift superpower? Certainly not C++ or C which can be used in a far wider set of targets.
  • Rust Cryptography Should Be Written in Rust
    10 projects | news.ycombinator.com | 26 Aug 2023
    We selected Qt as a cross-platform solution. The C++/Rust interface is the clunkiest and ugliest part of the application, and rather complex because some state is shared between several windows in the GUI and several threads in the backend, and any component might modify that state at any time, and updates have to be transmitted to the other components without introducing inconsistencies. Using cxx [1] helped a little, though.

    The project began in 2020, and I'm not sure what I'd choose as a GUI framework today – definitely not Qt Widgets, though.

    [1] https://cxx.rs/

  • Link a C static library to rust cargo project
    2 projects | /r/rust | 24 Jun 2023
    If the build process for the C library isn't too involved I recommend using cxx bridge (https://cxx.rs/) and letting cargo handle the build and linking. cxx basically allows you to describe the bidirectional interface (although it sounds like you only need 1 direction, which is fine too) in Rust code and it provides a "good enough" API for compiling C code inside the build.rs file.
  • ffizz: Build a Beautiful C API in Rust
    6 projects | dev.to | 20 Jun 2023
    The tooling for the first kind -- calling Rust from another language -- is a bit less developed, and tends to rely on code generation that doesn't necessarily produce a natural C API. cbindgen, uniffi, cxx, and Diplomat all take this course.
  • Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
    7 projects | /r/rust | 26 May 2023
    I would like to utilize OMPL's functionality in Rust code, so I want to call into OMPL C++ code somehow in Rust. I've seen two (non-mutually-exclusive) options so far: - rust-cpp, which allows you to write C++ code in Rust within the cpp!() macro. - cxx, which allows you to define both sides of the FFI boundary manually (as opposed to bindgen's automatic generation).
  • Hey Rustaceans! Got a question? Ask here (20/2023)!
    4 projects | /r/rust | 15 May 2023
    I'm not sure how to do this in cxx; issues like https://github.com/dtolnay/cxx/issues/447 suggest that this isn't settled yet?
  • Hello r/Rust! We are Meta Engineers who created the Open Source Buck2 Build System! Ask us anything! [Mod approved]
    9 projects | /r/rust | 3 May 2023
    I use non-vendored dependencies for the Buck build in https://github.com/dtolnay/cxx.
  • Microsoft is rewriting core Windows libraries in Rust
    6 projects | /r/programming | 29 Apr 2023
    There's also the cpp and cxx crates for doing C++/Rust interop, but they probably aren't appropriate to use in all cases. The C ABI is definitely the safest way to go unless you're really trying to marry Rust and C++ code bases, not just writing library bindings.
  • How can I use rust libraries in C++
    2 projects | /r/cpp_questions | 16 Apr 2023
    There's also cxx (can't vouch for it personally but it claims to make things a lot easier) https://github.com/dtolnay/cxx

What are some alternatives?

When comparing rules_python and cxx you can also consider the following projects:

uwsgi-nginx-flask-docker - Docker image with uWSGI and Nginx for Flask applications in Python running in a single container.

cbindgen - A project for generating C bindings from Rust code

pip-upgrade - Upgrade your pip packages with one line. A fast, reliable and easy tool for upgrading all of your packages while not breaking any dependencies

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

black - The uncompromising Python code formatter

autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers

python-streams - A Library to support Writing concise functional code in python

uniffi-rs - a multi-language bindings generator for rust

bazel-coverage-report-renderer - Haskell rules for Bazel.

rust-cpp - Embed C++ directly inside your rust code!

TypeRig - Proxy API and Font Development Toolkit for FontLab

ritual - Use C++ libraries from Rust