rules_python VS bazel-compile-commands-extractor

Compare rules_python vs bazel-compile-commands-extractor and see what are their differences.

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rules_python bazel-compile-commands-extractor
7 6
495 587
2.0% 6.6%
9.5 8.7
5 days ago 21 days ago
Starlark Python
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rules_python

Posts with mentions or reviews of rules_python. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-24.
  • Things I've learned about building CLI tools in Python
    16 projects | news.ycombinator.com | 24 Oct 2023
    What's SV?

    I honestly don't know why anyone would use that... as in what does Bazel do better than virtually anything else that can provide this functionality. But, I used to be an ops engineer in a big company which wanted everything to be Maven, regardless of whether it does it well or not. So we built and deployed with Maven a lot of weird and unrelated stuff.

    Not impossible, but not anything I'd advise anyone to do on their free time.

    Specifically wrt' the link you posted, if you look here: https://github.com/bazelbuild/rules_python/blob/main/python/... it says that only pure Python wheels are supported, but that's also a lie, they don't support half of the functionality of pure Python wheels.

    So, definitely not worth using, since lots of functionality is simply not there.

  • Python coverage in Bazel has been broken for nearly 6 years
    1 project | news.ycombinator.com | 19 Aug 2023
  • Build faster with Buck2: Our open source build system
    14 projects | news.ycombinator.com | 6 Apr 2023
    Regarding bazel, the rules_python has a py_wheel rule that helps you creating wheels that you can upload to pypi (https://github.com/bazelbuild/rules_python/blob/52e14b78307a...).

    If you want to see an approach of bazel to pypi taken a bit to the extreme you can have a look at tensorflow on GitHub to see how they do it. They don't use the above-mentioned building rule because I think their build step is quite complicated (C/C++ stuff, Vida/ROCm support, python bindings, and multiOS support all in one before you can publish to pypi).

  • Incremental Builds for Haskell with Bazel
    7 projects | news.ycombinator.com | 23 Jun 2022
    Python support in Bazel now looks more promising with `rules_python`: https://github.com/bazelbuild/rules_python

    `rules_go` to my understanding is great too.

    Over years, Bazel is not as opinionated as before, mostly because adoptions in different orgs force it to be so.

  • Advantages of Monorepos
    6 projects | news.ycombinator.com | 7 Apr 2022
    I have personally run converted build systems to Bazel, and use it for personal projects as well.

    Bazel 1.0 was released in October 2019. If you were using it "a few years ago", I'm guessing you were using a pre-1.0 version. There's not some cutoff where Bazel magically got easy to use, and I still wouldn't describe it as "easy", but the problem it solves is hard to solve well, and the community support for Bazel has gotten a lot better over the past years.

    https://github.com/bazelbuild/rules_python

    The difficulty and complexity of using Bazel is highly variable. I've seen some projects where using Bazel is just super simple and easy, and some projects where using Bazel required a massive effort (custom toolchains and the like).

  • Experimentations on Bazel: Python & FastAPI (1)
    5 projects | dev.to | 18 Apr 2021
    load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") #------------------------------------------------------------------------------ # Python #------------------------------------------------------------------------------ # enable python rules http_archive( name = "rules_python", url = "https://github.com/bazelbuild/rules_python/releases/download/0.2.0/rules_python-0.2.0.tar.gz", sha256 = "778197e26c5fbeb07ac2a2c5ae405b30f6cb7ad1f5510ea6fdac03bded96cc6f", )

bazel-compile-commands-extractor

Posts with mentions or reviews of bazel-compile-commands-extractor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.
  • Neovim + bazel + java anyone?
    5 projects | /r/neovim | 17 May 2023
    It feels like there's zero tooling for bazel, even the C++ solution for Bazel, which is what I use for C++ is kind of a hack as opposed to first-class support backed by Google, like the IntelliJ plugin. Am I missing something or is it just that just all the Java people at Google use IntelliJ so they don't invest into other options?
  • Build faster with Buck2: Our open source build system
    14 projects | news.ycombinator.com | 6 Apr 2023
    I think the recommendation for c/c++ in Bazel is to use this: https://github.com/hedronvision/bazel-compile-commands-extra...

    And use the compile command json file to power clangd. I'm not a vscode person but I would hope the vscode c++ plugin would support that

  • C language server for Neovim without compile_commands.json?
    1 project | /r/neovim | 4 Dec 2022
    Can you elaborate? Is there a native way? I am using https://github.com/hedronvision/bazel-compile-commands-extractor
  • VS Code with dockerized build environments for C/C++ projects
    1 project | /r/cpp | 3 Nov 2022
    I don’t have any experience with bazel, but the only requirement for my setup is to have a “compile_commands.json” file generated by the build system. As far as I see, this extension provides the required functionality: https://github.com/hedronvision/bazel-compile-commands-extractor.
  • bazel projects and LSP
    1 project | /r/neovim | 20 Mar 2022
    Yes, you can use Bazel-compile-commands-extractor to generate a compile_commands.json, assuming you are using clangd.
  • How to Use C++20 Modules with Bazel
    5 projects | /r/cpp | 14 Feb 2022
    https://github.com/hedronvision/bazel-compile-commands-extractor is probably better.

What are some alternatives?

When comparing rules_python and bazel-compile-commands-extractor you can also consider the following projects:

uwsgi-nginx-flask-docker - Docker image with uWSGI and Nginx for Flask applications in Python running in a single container.

bazel-compilation-database - Tool to generate compile_commands.json from the Bazel build system

pip-upgrade - Upgrade your pip packages with one line. A fast, reliable and easy tool for upgrading all of your packages while not breaking any dependencies

cpp20-module-example

black - The uncompromising Python code formatter

rules_cc_module - Rules for using C++20 modules with bazel

python-streams - A Library to support Writing concise functional code in python

Awesome-Linux-Software - A list of awesome applications, software, tools and other materials for Linux distros. [Moved to: https://github.com/luong-komorebi/Awesome-Linux-Software]

bazel-coverage-report-renderer - Haskell rules for Bazel.

vim-bazel - Vim support for Bazel

TypeRig - Proxy API and Font Development Toolkit for FontLab

bazel-eclipse - This repo holds two IDE projects. One is the Eclipse Feature for developing Bazel projects in Eclipse. The Bazel Eclipse Feature supports importing, building, and testing Java projects that are built using the Bazel build system. The other is the Bazel Java Language Server, which is a build integration for IDEs such as VS Code.