rules_nodejs VS vite

Compare rules_nodejs vs vite and see what are their differences.

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rules_nodejs vite
8 789
718 64,769
0.4% 2.1%
8.1 9.9
8 days ago 4 days ago
Starlark TypeScript
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rules_nodejs

Posts with mentions or reviews of rules_nodejs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-25.
  • Bazel jasmine_test issue
    1 project | /r/bazel | 24 Jul 2023
  • Vercel announces Turbopack, the successor to Webpack
    21 projects | news.ycombinator.com | 25 Oct 2022
    Bazel is just the infrastructure to run webpack. You'd need to do some work to make webpack's state be cacheable (I dunno what options and such it has for this, maybe it's already there as an option). But if you're looking at Bazel for JS work you probably just want to use the existing and maintained rules for it: https://github.com/bazelbuild/rules_nodejs It's been a while since I last looked at it but I don't think it has any caching for webpack.
  • Turborepo 1.2: High-performance build system for monorepos
    6 projects | news.ycombinator.com | 8 Apr 2022
    > Is Bazel designed in a way that make it impossible to do JS monorepos well?

    Not impossible, but you really need to go all in with it and follow its conventions and practices. See this for the main docs: https://github.com/bazelbuild/rules_nodejs

    One thing in particular that doesn't work well in the bazel world is doing your own stuff outside its BUILD.bazel files. If you're used to just npm install and jam some code in your package.json scripts... that doesn't usually work in the bazel world. If you have a lot of logic or tools in your build you'll likely need to go all in and make bazel starlark rules or macros that recreate that logic. Nothing is impossible, but expect to spend time getting up to speed and getting things working the bazel way.

  • Advice on build scripts and tooling
    2 projects | /r/typescript | 21 Jan 2022
    I am using Bazel with rules_nodejs and Webpack. There's an example here.
  • Help me figure out writing a webapp in Go and JavaScript, with Bazel
    3 projects | /r/bazel | 14 May 2021
    It is probably possible to build Angular with ts_project(), however you'd need to manually manage the compiler (Angular has its own) and tsconfig (Angular needs special options). ts_library() does a lot of this for you, so I think it would probably be easier to use that than to force yourself onto ts_project(). The canonical Angular example uses ts_library() FWIW: https://github.com/bazelbuild/rules_nodejs/tree/master/examples/angular
  • Developing in a Monorepo While Still Using Webpack
    1 project | news.ycombinator.com | 23 Dec 2020
    https://github.com/bazelbuild/rules_nodejs
  • On Bazel Support
    1 project | dev.to | 2 Nov 2020
    Nx is widely used in the Angular community. The Angular team at Google had plans to add Bazel support to the Angular CLI for many years, but the plans didn't materialize. The key folks (e.g., Alex Eagle) working on the effort left Google. Google employees no longer maintain rules_nodejs.

vite

Posts with mentions or reviews of vite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-29.
  • Top 12+ Battle-Tested React Boilerplates for 2024
    5 projects | dev.to | 29 Apr 2024
    Vite focuses on providing an extremely fast development server and workflow speed in web development. It uses its own ES module imports during development, speeding up the startup time.
  • Vite vs Nextjs: Which one is right for you?
    3 projects | dev.to | 29 Apr 2024
    Vite and Next.js are both top 5 modern development framework right now. They are both great depending on your use case so we’ll discuss 4 areas: Architecture, main features, developer experience and production readiness. After learning about these we’ll have a better idea of which one is best for your project.
  • Setup React Typescript with Vite & ESLint
    1 project | dev.to | 25 Apr 2024
    import { defineConfig } from 'vite' import react from '@vitejs/plugin-react-swc' import path from 'path' // https://vitejs.dev/config/ export default defineConfig({ plugins: [react()], server: { port: 3000 }, css: { devSourcemap: true }, resolve: { alias: { '~': path.resolve(__dirname, './src') } } })
  • Approaches to Styling React Components, Best Use Cases
    2 projects | dev.to | 24 Apr 2024
    I am currently utilizing Vite:
  • Getting started with TiniJS framework
    7 projects | dev.to | 20 Apr 2024
    Homepage: https://vitejs.dev/
  • Use CSS Variables to style react components on demand
    1 project | dev.to | 16 Apr 2024
    Without any adding any dependencies you can connect react props to raw css at runtime with nothing but css variables (aka "custom properties"). If you add CSS modules on top you don't have to worry about affecting the global scope so components created in this way can be truly modular and transferrable. I use this with vite.
  • RubyJS-Vite
    11 projects | news.ycombinator.com | 15 Apr 2024
    Little confused as to why it has vite in it‘s name, it seems unrelated to https://vitejs.dev/
  • Ask HN: How do we include JavaScript scripts in a browser these days?
    1 project | news.ycombinator.com | 13 Apr 2024
    it says in their docs that they recommend Vite https://vitejs.dev/

    it goes like this.

    1. you create a repo folder, you cd into it.

    2. you create a client template using vite which can be plain typescript, or uses frameworks such as react or vue, at https://vitejs.dev/guide/

    3. you cd in that client directory, you npm install, then you npm run dev, it should show you that it works at localhost:5173

    4. you follow the instructions on your url, you do npm install @web3modal/wagmi @wagmi/core @wagmi/connectors viem

    5. you follow the further instructions.

    > It seems like this is for npm or yarn to pull from a remote repository maintained by @wagmi for instance. But then what?

    you install the wagmi modules, then you import them in your js code, those code can run upon being loaded or upon user actions such as button clicks

    > Do I just symlink to the node_modules directory somehow? Use browserify? Or these days I'd use webpack or whatever the cool kids are using these days?

    no need for those. browserify is old school way of transpiling commonjs modules into browser-compatible modules. webpack is similar. vite replaces both webpack and browserify. vite also uses esbuild and swc under the hood which replaces babel.

    > I totally get how node package management works ... for NODE. But all these client-side JS projects these days have docs that are clearly for the client-side but the ES2015 module examples they show seem to leave out all instructions for how to actually get the files there, as if it's obvious.

    pretty much similar actually. except on client-side, you have src and dist folders. when you run "npm run build" vite will compile the src dir into dist dir. the outputs are the static files that you can serve with any http server such as npx serve, or caddy, or anything really.

    > What gives? And finally, what exactly does "browserify" do these days, since I think Node supports both ES modules and and CJS modules? I also see sometimes UMD universal modules

    vite supports both ecmascript modules and commonjs modules. but these days you'll just want to stick with ecmascript which makes your code consistently use import and export syntax, and you get the extra benefit of it working well with your vscode intellisense.

    > In short, I'm a bit confused how to use package management properly with browsers in 2024: https://modern-web.dev/guides/going-buildless/es-modules/

    if people want plain js there is unpkg.com and esm.sh way, but the vite route is the best for you as it's recommended and tested by the providers of your modules.

    > And finally, if you answer this, can you spare a word about typescript? Do we still need to use Babel and Webpack together to transpile it to JS, and minify and tree-shake, or what?

    I recommend typescript, as it gives you better type-safety and better intellisense, but it really depends. If you're new to it, it can slow you down at first. But as your project grows you'll eventually see the value of it. In vite there are options to scaffold your project in pure js or ts.

  • Deploy a react projects that are inside a subdirectories to GitHub Pages using GitHub Actions (CI/CD)
    2 projects | dev.to | 11 Apr 2024
    First you have to know that all those react projects are created using Vite, and for each of them, you need change the vite.config.ts file by adding the following configuration:
  • CSS Hooks and the state of CSS-in-JS
    1 project | dev.to | 10 Apr 2024
    CSSHooks works with React, Prereact, Solid.js, and Qwik, and we’re going to use Vite with the React configuration. First, let's create a project called css-hooks and install Vite:

What are some alternatives?

When comparing rules_nodejs and vite you can also consider the following projects:

jazelle - Incremental, cacheable builds for large Javascript monorepos using Bazel

Next.js - The React Framework

bazel-skylib - Common useful functions and rules for Bazel

parcel - The zero configuration build tool for the web. 📦🚀

rules_docker - Rules for building and handling Docker images with Bazel

esbuild - An extremely fast bundler for the web

bazel-coverage-report-renderer - Haskell rules for Bazel.

swc - Rust-based platform for the Web

bazel-linting-system - 🌿💚 Experimental system for registering, configuring, and invoking source-code linters in Bazel.

astro - The web framework for content-driven websites. ⭐️ Star to support our work!

rules_rust - Rust rules for Bazel

Rollup - Next-generation ES module bundler