rules_nodejs
turborepo
Our great sponsors
rules_nodejs | turborepo | |
---|---|---|
8 | 79 | |
718 | 14,873 | |
0.4% | - | |
8.1 | 9.8 | |
9 days ago | over 1 year ago | |
Starlark | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rules_nodejs
- Bazel jasmine_test issue
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Vercel announces Turbopack, the successor to Webpack
Bazel is just the infrastructure to run webpack. You'd need to do some work to make webpack's state be cacheable (I dunno what options and such it has for this, maybe it's already there as an option). But if you're looking at Bazel for JS work you probably just want to use the existing and maintained rules for it: https://github.com/bazelbuild/rules_nodejs It's been a while since I last looked at it but I don't think it has any caching for webpack.
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Turborepo 1.2: High-performance build system for monorepos
> Is Bazel designed in a way that make it impossible to do JS monorepos well?
Not impossible, but you really need to go all in with it and follow its conventions and practices. See this for the main docs: https://github.com/bazelbuild/rules_nodejs
One thing in particular that doesn't work well in the bazel world is doing your own stuff outside its BUILD.bazel files. If you're used to just npm install and jam some code in your package.json scripts... that doesn't usually work in the bazel world. If you have a lot of logic or tools in your build you'll likely need to go all in and make bazel starlark rules or macros that recreate that logic. Nothing is impossible, but expect to spend time getting up to speed and getting things working the bazel way.
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Advice on build scripts and tooling
I am using Bazel with rules_nodejs and Webpack. There's an example here.
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Help me figure out writing a webapp in Go and JavaScript, with Bazel
It is probably possible to build Angular with ts_project(), however you'd need to manually manage the compiler (Angular has its own) and tsconfig (Angular needs special options). ts_library() does a lot of this for you, so I think it would probably be easier to use that than to force yourself onto ts_project(). The canonical Angular example uses ts_library() FWIW: https://github.com/bazelbuild/rules_nodejs/tree/master/examples/angular
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Developing in a Monorepo While Still Using Webpack
https://github.com/bazelbuild/rules_nodejs
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On Bazel Support
Nx is widely used in the Angular community. The Angular team at Google had plans to add Bazel support to the Angular CLI for many years, but the plans didn't materialize. The key folks (e.g., Alex Eagle) working on the effort left Google. Google employees no longer maintain rules_nodejs.
turborepo
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Learn how to build a monorepo in Next.js
Turborepo: Smart build system for JavaScript/TypeScript monorepos
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Building a full-stack TypeScript application with Turborepo
We’ve only scratched the surface of what we can do with Turborepo. You can find more examples in the Turborepo examples directory on GitHub. Skill Recordings on GitHub is also another great resource that has been around since Turborepo was first released.
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10 Trending Github repositories / October, 27 2022
git clone https://github.com/vercel/turborepo.git
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Component composition
I use https://turborepo.org/ to facilitate my monorepo. Essentially it's a way of structuring your configs, UI; apps etc and you consume each like an internal package. I find benefits for this as the kinds of sites I make will generally have an internal app, an admin panel and a marketing site. I can write UI, config etc in one place and consume them over the three projects to keep everything consistent.
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How I Monorepo
The latest addition to the Composer Suite monorepo, Turborepo optimizes monorepo workflows by caching build artifacts. This may sound a little abstract and boring, but what this actually means is that when you build something within your monorepo, Turborepo will make sure only the things that it depends on are rebuilt; everything else will be retrieved from a cache that either lives on your local computer, or a remote cache server. Adding Turborepo to the Composer Suite monorepo pretty much halved CI build times, but it was also a way to teach Vercel, which I use for hosting the various example apps in the repo, to only actually deploy the ones that have changed since their last deployment. And that's really cool!
- What is the easiest way to use shared code with multiple Vue3 projects?
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The different strategies to building a cross-platform app
NB: "Turbo" also has other meanings in a React Native context, so don't confuse Hotwire Turbo Native with Turbo Modules or Turborepo (as used in create-t3-turbo, mentioned later here).
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Minimal Nextjs-Typescript boilerplate
Personally I just use this: https://github.com/vercel/turborepo/tree/main/examples/with-tailwind
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Shared packages between React Native and Web project in monorepo.
To set up our monorepo we will use Turborepo which will take care of installing the basic parameters for us.
- Partager son code entre des projets React et React Native sur un monorepo
What are some alternatives?
jazelle - Incremental, cacheable builds for large Javascript monorepos using Bazel
nx - Smart Monorepos · Fast CI
bazel-skylib - Common useful functions and rules for Bazel
lerna - :dragon: Lerna is a fast, modern build system for managing and publishing multiple JavaScript/TypeScript packages from the same repository.
rules_docker - Rules for building and handling Docker images with Bazel
vite - Next generation frontend tooling. It's fast!
bazel-coverage-report-renderer - Haskell rules for Bazel.
rushstack - Monorepo for tools developed by the Rush Stack community
bazel-linting-system - 🌿💚 Experimental system for registering, configuring, and invoking source-code linters in Bazel.
storybook - Storybook is a frontend workshop for building UI components and pages in isolation. Made for UI development, testing, and documentation.
rules_rust - Rust rules for Bazel
tsdx - Zero-config CLI for TypeScript package development