rules_nodejs VS bazel-compilation-database

Compare rules_nodejs vs bazel-compilation-database and see what are their differences.

bazel-compilation-database

Tool to generate compile_commands.json from the Bazel build system (by grailbio)
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rules_nodejs bazel-compilation-database
8 2
718 445
0.4% -
8.1 3.1
8 days ago about 1 month ago
Starlark Starlark
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rules_nodejs

Posts with mentions or reviews of rules_nodejs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-25.
  • Bazel jasmine_test issue
    1 project | /r/bazel | 24 Jul 2023
  • Vercel announces Turbopack, the successor to Webpack
    21 projects | news.ycombinator.com | 25 Oct 2022
    Bazel is just the infrastructure to run webpack. You'd need to do some work to make webpack's state be cacheable (I dunno what options and such it has for this, maybe it's already there as an option). But if you're looking at Bazel for JS work you probably just want to use the existing and maintained rules for it: https://github.com/bazelbuild/rules_nodejs It's been a while since I last looked at it but I don't think it has any caching for webpack.
  • Turborepo 1.2: High-performance build system for monorepos
    6 projects | news.ycombinator.com | 8 Apr 2022
    > Is Bazel designed in a way that make it impossible to do JS monorepos well?

    Not impossible, but you really need to go all in with it and follow its conventions and practices. See this for the main docs: https://github.com/bazelbuild/rules_nodejs

    One thing in particular that doesn't work well in the bazel world is doing your own stuff outside its BUILD.bazel files. If you're used to just npm install and jam some code in your package.json scripts... that doesn't usually work in the bazel world. If you have a lot of logic or tools in your build you'll likely need to go all in and make bazel starlark rules or macros that recreate that logic. Nothing is impossible, but expect to spend time getting up to speed and getting things working the bazel way.

  • Advice on build scripts and tooling
    2 projects | /r/typescript | 21 Jan 2022
    I am using Bazel with rules_nodejs and Webpack. There's an example here.
  • Help me figure out writing a webapp in Go and JavaScript, with Bazel
    3 projects | /r/bazel | 14 May 2021
    It is probably possible to build Angular with ts_project(), however you'd need to manually manage the compiler (Angular has its own) and tsconfig (Angular needs special options). ts_library() does a lot of this for you, so I think it would probably be easier to use that than to force yourself onto ts_project(). The canonical Angular example uses ts_library() FWIW: https://github.com/bazelbuild/rules_nodejs/tree/master/examples/angular
  • Developing in a Monorepo While Still Using Webpack
    1 project | news.ycombinator.com | 23 Dec 2020
    https://github.com/bazelbuild/rules_nodejs
  • On Bazel Support
    1 project | dev.to | 2 Nov 2020
    Nx is widely used in the Angular community. The Angular team at Google had plans to add Bazel support to the Angular CLI for many years, but the plans didn't materialize. The key folks (e.g., Alex Eagle) working on the effort left Google. Google employees no longer maintain rules_nodejs.

bazel-compilation-database

Posts with mentions or reviews of bazel-compilation-database. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-14.
  • How to Use C++20 Modules with Bazel
    5 projects | /r/cpp | 14 Feb 2022
    You might look at https://github.com/grailbio/bazel-compilation-database
  • C++ IDE support
    1 project | /r/bazel | 15 Mar 2021
    How do you develop your C++ code? I have made a quick research, and results are pretty poor. It seems that only the CLion is fully supported. I have found that script for compilation_database generation grailbio/bazel-compilation-database, but it must be ran manually, and besides code indexing I miss many of the CLion features like smart BUILD/*.bzl files editing and debugging

What are some alternatives?

When comparing rules_nodejs and bazel-compilation-database you can also consider the following projects:

jazelle - Incremental, cacheable builds for large Javascript monorepos using Bazel

bazel-compile-commands-extractor - Goal: Enable awesome tooling for Bazel users of the C language family.

bazel-skylib - Common useful functions and rules for Bazel

rules_foreign_cc - Build rules for interfacing with "foreign" (non-Bazel) build systems (CMake, configure-make, GNU Make, boost, ninja, Meson)

rules_docker - Rules for building and handling Docker images with Bazel

rules_cc_module - Rules for using C++20 modules with bazel

bazel-coverage-report-renderer - Haskell rules for Bazel.

examples - Examples for Bazel

bazel-linting-system - πŸŒΏπŸ’š Experimental system for registering, configuring, and invoking source-code linters in Bazel.

cpp20-module-example

rules_rust - Rust rules for Bazel