rules_android_ndk
By bazelbuild
rules_android_ndk | bazel.xplatform | |
---|---|---|
1 | 1 | |
29 | 2 | |
- | - | |
5.7 | 10.0 | |
20 days ago | over 1 year ago | |
Starlark | Swift | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rules_android_ndk
Posts with mentions or reviews of rules_android_ndk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-17.
-
A Comprehensive guide to build a cross-platform application by Bazel
These attributes are not listed in any Bazel tutorial I found! If you omit those, linker will simply drop the symbols, making the library empty. This was raised to Bazel community and eventually should be fixed in a new rule.
bazel.xplatform
Posts with mentions or reviews of bazel.xplatform.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-17.
-
A Comprehensive guide to build a cross-platform application by Bazel
In this quick guide, we are going to use Bazel to build multiple applications which share a native library. We will be targeting 4 platforms: iOS, macOS, Android and Web. In the end you should have a solid basement to build your first cross-platform application (or move an existing project to Bazel). I listed the project on Github - I encourage you to clone it and experiment.
What are some alternatives?
When comparing rules_android_ndk and bazel.xplatform you can also consider the following projects:
rules_android - Android rules for Bazel
rules_swift - Bazel rules to build Swift on Apple and Linux platforms
rules_jvm_external - Bazel rules to resolve, fetch and export Maven artifacts
emsdk - Emscripten SDK