rules_android
Android rules for Bazel (by bazelbuild)
rules_android | bazel.xplatform | |
---|---|---|
1 | 1 | |
174 | 0 | |
-0.6% | - | |
9.6 | 10.0 | |
2 days ago | over 1 year ago | |
Starlark | Swift | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rules_android
Posts with mentions or reviews of rules_android.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-17.
-
A Comprehensive guide to build a cross-platform application by Bazel
git_repository( name = "build_bazel_rules_android", remote = "https://github.com/bazelbuild/rules_android.git", tag = "v0.1.1", ) android_sdk_repository( name = "androidsdk", path = "", ) android_ndk_repository( name = "androidndk", api_level = 21, path = "", )
bazel.xplatform
Posts with mentions or reviews of bazel.xplatform.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-17.
-
A Comprehensive guide to build a cross-platform application by Bazel
In this quick guide, we are going to use Bazel to build multiple applications which share a native library. We will be targeting 4 platforms: iOS, macOS, Android and Web. In the end you should have a solid basement to build your first cross-platform application (or move an existing project to Bazel). I listed the project on Github - I encourage you to clone it and experiment.
What are some alternatives?
When comparing rules_android and bazel.xplatform you can also consider the following projects:
rules_android_ndk
rules_swift - Bazel rules to build Swift on Apple and Linux platforms
rules_apple - Bazel rules to build apps for Apple platforms.
rules_jvm_external - Bazel rules to resolve, fetch and export Maven artifacts
emsdk - Emscripten SDK
Bazel - a fast, scalable, multi-language and extensible build system
rules_android vs rules_android_ndk
bazel.xplatform vs rules_swift
rules_android vs rules_apple
bazel.xplatform vs rules_android_ndk
rules_android vs rules_jvm_external
bazel.xplatform vs rules_jvm_external
rules_android vs rules_swift
bazel.xplatform vs emsdk
rules_android vs emsdk
rules_android vs Bazel