rpg_items VS ick-automatic-train-repair

Compare rpg_items vs ick-automatic-train-repair and see what are their differences.

rpg_items

[Factorio mod] 63 items, 30 effects, lots of fun! (by ZwerOxotnik)

ick-automatic-train-repair

If any locomotive or wagon is destroyed the train is stopped and a ghost is created. Including inventory filters and inventory limit, fuel and equipment. As soon as the train is fully repaired it is set to automatic mode again. (by ickputzdirwech)
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rpg_items ick-automatic-train-repair
1 3
3 2
- -
5.1 0.0
4 days ago over 1 year ago
Lua Lua
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rpg_items

Posts with mentions or reviews of rpg_items. We have used some of these posts to build our list of alternatives and similar projects.

ick-automatic-train-repair

Posts with mentions or reviews of ick-automatic-train-repair. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-17.
  • Starting a new Krastorio 2 + Space Exploration game, what mods would you recommend?
    2 projects | /r/factorio | 17 Jun 2023
    - https://mods.factorio.com/mod/ick-automatic-train-repair : Ghosts for destroyed trains, otherwise I just wondered why my train fleet was disappearing sometimes
  • New computer incoming. Help on mod list?
    2 projects | /r/factorio | 4 Apr 2023
    Automatic train repair - https://mods.factorio.com/mod/ick-automatic-train-repair
  • Mod Modification - Automatic Train Repair for Alert
    1 project | /r/factorio | 11 May 2022
    Using the Automatic train repair mod and it's exactly what I need, but I'd like the alert for a damaged train to be MUCH more obvious - and perhaps persistent. I've poked through the LUA code, but my programming skills are the equivalent to filling your pockets with rancid spaghetti and expecting to be able to launch a rocket. I posted a request to the mod page but it's likely the author has moved on to more interesting things. Any advice on how I might be able to tweak the mod to make the alert longer, louder, and maybe even persistent (until the train is fixed)?

What are some alternatives?

When comparing rpg_items and ick-automatic-train-repair you can also consider the following projects:

commands - Adds switchable safe commands for Factorio. Feel free to suggest your commands.

PipeVisualizer - Visualize the layout and fluids in Factorio pipe networks.

factorio-shifted-worlds - [Factorio mod] Every N minutes, players will be teleported in another world(s) on the same position where they were from the previous world.

even-distribution - Even Distribution Factorio Mod

EasyAPI - [Factorio mod] New events, easy integration and maximum compatibility + safe switchable commands and customizability

factorio-lua-compiler - [Factorio mod]

play-use-any-sound - [Factorio mod]

Factorissimo2 - Factorissimo2, a Factorio mod that adds factory buildings to the game

factorio-blueprint-aligner - Factorio mod for aligning blueprint grid offsets

brush-tools - Factorio brush tools