roblox-ts
haxe
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roblox-ts
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is it possible to make roblox scripts in a programming language other than lua
You can use typescript https://roblox-ts.com/
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what if roblox studio supported other Programing languages?
It's sort of possible.
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I created my own programming language that compiles into Lua code but uses a more C/Rust like syntax
And roblox-ts that compiles a subset of TypeScript to Luau, a typed superset of Lua developed by Roblox.
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
What are some alternatives?
Roblox-Client-Optimizer - Dead project
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
RobloxStudioSource - Roblox Studio's unearthed source code!
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
Roblox-Pin-Code-Cracker - Will Brute Force An Roblox Pin Code
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Clue - C/Rust like programming language that compiles into Lua code
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
roblox-master - ROBLOX Source code from 2016, carrot version (hitius uploaded)
love - LÖVE is an awesome 2D game framework for Lua.