template
htmlgo
template | htmlgo | |
---|---|---|
4 | 3 | |
486 | 119 | |
- | - | |
5.4 | 0.0 | |
about 1 month ago | about 4 years ago | |
TypeScript | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
template
-
That people produce HTML with string templates is telling us something
I’ve been using to avoid the whole “create DOM elements in JS” thing, and it’s been working well so far:
https://github.com/retrohacker/template
- Template – A simple framework for webapps
- Template – A Simple Framework for Webapps
-
React.dev
This is exactly what I'm doing with my personal "framework" I use for client contracts. It's just Web Components with a handy class based wrapper. I call it Template, since it's based off tags.
It's a joy to work in, feels "frameworky" but it's standard web standards with <100 lines of convenience JS wrapped around it. There is no magic beyond what the browser provides - I like I like it that way.
https://github.com/retrohacker/template/
It's "open source" as a reference. Just using it for myself. There aren't many docs beyond notes to myself. You're welcome to kick the tires. If you like it I'd entertain PRs and stuff but it's such a small library forking is probably entirely reasonable to make your own flavor too.
Cheers and happy hacking!
htmlgo
-
Templ: A language for writing HTML user interfaces in Go
Here are a couple:
https://github.com/julvo/htmlgo
https://github.com/rohanthewiz/element
I'm sure there are many more.
The thing about these is that performance is often not as good as when using templates, especially when the templates are compiled to native code. Quicktemplate [1] is still the leader here IMO, and I don't think the OP project brings much that couldn't be done pretty easily with QT.
[1] https://github.com/valyala/quicktemplate
-
That people produce HTML with string templates is telling us something
I just switched my project from open-coded SQL to goqu; inspired by this article, I searched for "golang html builder" and got this project:
https://github.com/julvo/htmlgo
Which definitely looks interesting.
-
Chaining methods in go with struct inheritance
Good suggestion. This is similar to htmlgo which is another library I looked at to get ideas https://github.com/julvo/htmlgo
What are some alternatives?
vtpl - Vtpl is a php template engine that ensures proper separations of concerns, the frontend logic is separated from presentation. The goal is to keep the html unchanged for better maintainability for both backend and frontend developers
literal-html - Simple and unsafe HTML/XML templates for TypeScript, using tagged template literals
dream-html - Render HTML, SVG, MathML, htmx markup from your OCaml Dream backend server
nano - 🎯 SSR first, lightweight 1kB JSX library.
dominate - Dominate is a Python library for creating and manipulating HTML documents using an elegant DOM API. It allows you to write HTML pages in pure Python very concisely, which eliminate the need to learn another template language, and to take advantage of the more powerful features of Python.
rfcs - RFCs for changes to React
helix - A simple, easy to use library for React development in ClojureScript.
gf - GoFrame is a modular, powerful, high-performance and enterprise-class application development framework of Golang.
flog - Pre-Markdown static site generator based on UNIX tools and XSL