renderable VS blank-canvas

Compare renderable vs blank-canvas and see what are their differences.

renderable

Drop-in rendering resource management (by schell)

blank-canvas

A Haskell API into HTML5 Canvas (by ku-fpg)
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renderable blank-canvas
- -
7 72
- -
0.0 4.8
over 7 years ago 8 days ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderable

Posts with mentions or reviews of renderable. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning renderable yet.
Tracking mentions began in Dec 2020.

blank-canvas

Posts with mentions or reviews of blank-canvas. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning blank-canvas yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing renderable and blank-canvas you can also consider the following projects:

friday - Fast image IO and transformations.

gloss - Painless 2D vector graphics, animations and simulations.

plots - Haskell plotting library

hylide - GLSL embedded in Haskell

luminance - Type-safe, type-level and stateless Haskell graphics framework

SFML-control - Higher level abstractions on top of SFML

brick - A declarative Unix terminal UI library written in Haskell

diagrams-lib - Diagrams standard library

hslogger - Logging framework for Haskell

plot-light - A lightweight plotting library, exporting to SVG

clay - A CSS preprocessor as embedded Haskell.

gl - Complete raw OpenGL bindings for Haskell