record VS bytestring-progress

Compare record vs bytestring-progress and see what are their differences.

bytestring-progress

A Haskell library for tracking the consumption of lazy ByteStrings (by acw)
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record bytestring-progress
- -
244 5
- -
0.0 0.0
about 5 years ago over 1 year ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

record

Posts with mentions or reviews of record. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning record yet.
Tracking mentions began in Dec 2020.

bytestring-progress

Posts with mentions or reviews of bytestring-progress. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bytestring-progress yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing record and bytestring-progress you can also consider the following projects:

objective - Purely functional objects

rio-orphans - A standard library for Haskell

recursion-schemes - Generalized bananas, lenses and barbed wire

fused-effects - A fast, flexible, fused effect system for Haskell

monad-control - Lift control operations, like exception catching, through monad transformers

freer-simple - A friendly effect system for Haskell

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)

capability - Extensional capabilities and deriving combinators

apecs - a fast, extensible, type driven Haskell ECS framework for games

conduit-combinators - Type classes for mapping, folding, and traversing monomorphic containers

mmorph - Monad morphisms

pipes - Pipelines for expressive code on collections in C++