reactive-thread VS sodium

Compare reactive-thread vs sodium and see what are their differences.

sodium

Sodium - Functional Reactive Programming (FRP) Library for multiple languages (by SodiumFRP)
FRP
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reactive-thread sodium
- -
0 843
- 0.4%
0.0 5.9
- about 2 months ago
Haskell C#
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reactive-thread

Posts with mentions or reviews of reactive-thread. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning reactive-thread yet.
Tracking mentions began in Dec 2020.

sodium

Posts with mentions or reviews of sodium. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning sodium yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing reactive-thread and sodium you can also consider the following projects:

rhine - Haskell Functional Reactive Programming framework with type-level clocks

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

reactive-bacon - FRP (functional reactive programming) framework inspired by RX and Iteratee

RxHaskell

reactive-banana-sdl2 - reactive banana to sdl2 bindings

glazier - Command interpreter using Continuation monad and variants

AFSM - Arrowized functional state machines

helm

reactive-banana - Library for functional reactive programming in Haskell.

Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs

patch - Data structures for describing changes to other data structures.

euphoria - Dynamic network FRP with events and continuous values